Reputation: 118
I made the Processing sketch below so that I could use it as a header for my blog (through Processing.js).
It didn't work on my blog (tumblr) so I tried just to run it in JavaScript mode, it did not work either.
It does not show when I run it on either Chrome or Safari. My other *.pde sketches work fine, those that also use P3D work fine, others that also use mouse input in the same fashion work fine too... I don't understand.
I scratched my head all day yesterday trying to figure it out. Can anyone help ?
PShape s;
int nbPts = 500;
float AngleSpeed = 0.001;
int col = 0;
void setup() {
size(800, 600, P3D);
s = createShape();
s.beginShape();
for(int i = 0; i <= nbPts; i++) {
int x = int(random(width/10-width, width-width/10));
int y = int(random(height/10-height, height-height/10));
int z = int(random(width/10-width, width - width/10));
s.vertex(x, y, z);
}
s.endShape();
colorMode(HSB, 360, 100, 100);
ellipseMode(CENTER);
strokeWeight(10);
}
void draw() {
noFill();
background(col, 50, 100);
stroke(col, 50, 100);
translate(width/2, height/2, -width/2);
camera();
for (int i = 0; i < s.getVertexCount(); i++) {
float x = s.getVertexX(i);
float y = s.getVertexY(i);
float z = s.getVertexZ(i);
x += random(-1, 1);
y += random(-1, 1);
z += random(-1, 1);
s.setVertex(i, x, y, z);
}
s.disableStyle();
shape(s, 0, 0);
s.rotateY(AngleSpeed);
s.rotateX(random(0, AngleSpeed));
s.rotateZ(random(0, AngleSpeed));
pushMatrix();
translate(0, 0, -width/2);
fill(225, 0, 100);
ellipse(width/2, height/2, width, width);
popMatrix();
}
void mousePressed() {
col = int(random(0, 255));
for(int i = 0; i <= nbPts; i++) {
int x = int(random(width/10-width, width-width/10));
int y = int(random(height/10-height, height-height/10));
int z = int(random(width/10-width, width - width/10));
s.setVertex(i, x, y, z);
}
}
Upvotes: 0
Views: 1156
Reputation: 41
When I ran your code in Processing IDE (3.0a4) it worked perfectly. Then I switched the mode to JavaScript, and it is not working. The error is in createShape. It is not available in processing.js.
Uncaught Processing.js: Unable to execute pjs sketch: ReferenceError: createShape is not defined
This is the error I got in Chrome's console.
Upvotes: 0
Reputation: 51837
If you look in the JavaScript Console in your browser you will spot this error:
Uncaught ReferenceError: createShape is not defined
It looks like ProcessingJS doesn't implement the createShape() functionality.
You can still draw the same content by storing the vertices in an Array and using beginShape()
/endShape()
without PShape:
int nbPts = 500;
float AngleSpeed = 0.001;
int col = 0;
PVector[] pts = new PVector[nbPts];
void setup() {
size(800, 600, P3D);
for(int i = 0; i <= nbPts; i++) {
pts[i] = new PVector(int(random(width/10-width, width-width/10)),
int(random(height/10-height, height-height/10)),
int(random(width/10-width, width - width/10)));
}
colorMode(HSB, 360, 100, 100);
ellipseMode(CENTER);
strokeWeight(10);
}
void draw() {
noFill();
background(col, 50, 100);
stroke(col, 50, 100);
translate(width/2, height/2, -width/2);
camera();
pushMatrix();
rotateY(AngleSpeed);
rotateX(random(0, AngleSpeed));
rotateZ(random(0, AngleSpeed));
beginShape();
for(int i = 0; i <= nbPts; i++) {
PVector v = pts[i];
vertex(v.x, v.y, v.z);
}
endShape();
popMatrix();
pushMatrix();
translate(0, 0, -width/2);
fill(225, 0, 100);
ellipse(width/2, height/2, width, width);
popMatrix();
}
void mousePressed() {
col = int(random(0, 255));
for(int i = 0; i <= nbPts; i++) {
pts[i].set(int(random(width/10-width, width-width/10)),
int(random(height/10-height, height-height/10)),
int(random(width/10-width, width - width/10)));
}
}
The 3D part seems to work ok. Here is a slightly tweaked version so rotation on Y axis is accentuated:
int nbPts = 500;
float AngleSpeed = 0.001;
int col = 0;
PVector[] pts = new PVector[nbPts];
void setup() {
size(800, 600, P3D);
for(int i = 0; i <= nbPts; i++) {
pts[i] = new PVector(int(random(width/10-width, width-width/10)),
int(random(height/10-height, height-height/10)),
int(random(width/10-width, width - width/10)));
}
colorMode(HSB, 360, 100, 100);
ellipseMode(CENTER);
strokeWeight(10);
}
void draw() {
noFill();
background(col, 50, 100);
stroke(col, 50, 100);
translate(width/2, height/2, -width/2);
camera();
pushMatrix();
rotateY(AngleSpeed + frameCount * .01);
rotateX(random(0, AngleSpeed));
rotateZ(random(0, AngleSpeed));
beginShape();
for(int i = 0; i <= nbPts; i++) {
PVector v = pts[i];
vertex(v.x, v.y, v.z);
}
endShape();
popMatrix();
pushMatrix();
translate(0, 0, -width/2);
fill(225, 0, 100);
ellipse(width/2, height/2, width, width);
popMatrix();
}
void mousePressed() {
col = int(random(0, 255));
for(int i = 0; i <= nbPts; i++) {
pts[i].set(int(random(width/10-width, width-width/10)),
int(random(height/10-height, height-height/10)),
int(random(width/10-width, width - width/10)));
}
}
Upvotes: 2