Reputation: 9206
Is it possible to add a custom font from a referenced folder (blue one)?
By doing this, my fonts are not recognized in the application. Did I miss something...? Thanks a lot!
EDIT: @Simon Degn: It doesn't work this way either.
I removed the path from Info.plist:
I have 6 exceptions rising without message when I launch my app:
For your information I was previously with unreferenced folder (yellow one) and it was working nicely. I'd just like to switch to the referenced folder mode from now on. If that is possible.
Upvotes: 6
Views: 912
Reputation: 2101
Not sure if it's too late to responsed but you're nearly there.
When specifying the font in the info.plist, you're correct in specifying it as the following (where Assets/Font/Averia_Sans_Libre
is the folder reference prefix)
Assets/Font/Averia_Sans_Libre/*.ttf
When you load the app, if you run the following you can see if the font has been loaded:
NSLog(@"All fonts: %@", [UIFont familyNames].description);
Then to use the font, use the following with the FONT NAME, not the FONT FILE NAME (which is what you've done in your example above).
[UIFont fontWithName:@"Averia Sans Libre" size:@"15"];
You can find the name of the font using the example provided by Simon Degn (below)
Upvotes: 4
Reputation: 968
Yes - leave out the path. You only have to include the file name in the plist.
Run this to verify if the font is included:
NSArray *fontFamilies = [UIFont familyNames];
for (int i = 0; i < [fontFamilies count]; i++)
{
NSString *fontFamily = [fontFamilies objectAtIndex:i];
NSArray *fontNames = [UIFont fontNamesForFamilyName:[fontFamilies objectAtIndex:i]];
NSLog (@"%@: %@", fontFamily, fontNames);
}
and this will also reveal the name for the font, which will be used in the code, when you will use the font.
Upvotes: -1