Reputation: 25
I was using Objective-C and SpriteKit. I made a SKSpriteNode of a simple ball, then added it. Unfortunately, it's not showing up.
-(void)didMoveToView:(SKView *)view {
/* Setup your scene here */
// Set background color
self.backgroundColor = [SKColor whiteColor];
// Creating a new spritenode from an image
SKSpriteNode *ball = [SKSpriteNode spriteNodeWithImageNamed: @"ball"];
// Add the sprite node to the scene
[self addChild: ball];
Upvotes: 0
Views: 677
Reputation: 4423
Did you forget to set the sprite's position?
ball.position = CGPointMake(CGRectGetMidX(self.scene.frame), CGRectGetMidY(self.scene.frame));
Upvotes: 1