Reputation: 1137
I'm trying to read in a JSON file. So far I have focused on using the jsoncpp
library. However, the documentation is quite hard to understand for me. Could anyone explain in lay terms what it does?
Say I have a people.json
which looks like this:
{"Anna" : {
"age": 18,
"profession": "student"},
"Ben" : {
"age" : "nineteen",
"profession": "mechanic"}
}
What happens when I read this in? Can I create some sort of data structure people
which I can index by Anna
and Ben
as well as age
and profession
? What would be the data type of people
? I thought it would be something similar to a (nested) map, but map values always have to have the same type, don't they?
I have worked with python before and my "goal" (which may be ill-set for C++) is to obtain the equivalent of a nested python dictionary.
Upvotes: 62
Views: 312487
Reputation: 1780
I used the boost::json
library and the following code to get the JSON from the file into a boost::json::value
:
#include <iostream>
#include <fstream>
#include <boost/json/src.hpp>
int main()
{
std::ifstream input("/tmp/json_data.txt");
std::stringstream buffer;
buffer << input.rdbuf();
boost::json::value json_data = Json::parse(buffer.str());
std::cout << "json_data:\n" << json_data << std::endl;
return 0;
}
Upvotes: 1
Reputation: 469
You can use C++ boost::property_tree::ptree
for parsing json data. Here is an example for your json data. This would be easier if you shift name inside each child nodes
#include <iostream>
#include <string>
#include <tuple>
#include <boost/property_tree/ptree.hpp>
#include <boost/property_tree/json_parser.hpp>
int main () {
namespace pt = boost::property_tree;
pt::ptree loadPtreeRoot;
pt::read_json("example.json", loadPtreeRoot);
std::vector<std::tuple<std::string, std::string, std::string>> people;
pt::ptree temp ;
pt::ptree tage ;
pt::ptree tprofession ;
std::string age ;
std::string profession ;
//Get first child
temp = loadPtreeRoot.get_child("Anna");
tage = temp.get_child("age");
tprofession = temp.get_child("profession");
age = tage.get_value<std::string>();
profession = tprofession.get_value<std::string>();
std::cout << "age: " << age << "\n" << "profession :" << profession << "\n" ;
//push tuple to vector
people.push_back(std::make_tuple("Anna", age, profession));
//Get Second child
temp = loadPtreeRoot.get_child("Ben");
tage = temp.get_child("age");
tprofession = temp.get_child("profession");
age = tage.get_value<std::string>();
profession = tprofession.get_value<std::string>();
std::cout << "age: " << age << "\n" << "profession :" << profession << "\n" ;
//push tuple to vector
people.push_back(std::make_tuple("Ben", age, profession));
for (const auto& tmppeople: people) {
std::cout << "Child[" << std::get<0>(tmppeople) << "] = " << " age : "
<< std::get<1>(tmppeople) << "\n profession : " << std::get<2>(tmppeople) << "\n";
}
}
Upvotes: 5
Reputation: 1479
Yes you can create a nested data structure people
which can be indexed by Anna
and Ben
. However, you can't index it directly by age
and profession
(I will get to this part in the code).
The data type of people
is of type Json::Value
(which is defined in jsoncpp). You are right, it is similar to the nested map, but Value
is a data structure which is defined such that multiple types can be stored and accessed. It is similar to a map with a string
as the key and Json::Value
as the value. It could also be a map between an unsigned int
as key and Json::Value
as the value (In case of json arrays).
Here's the code:
//if include <json/value.h> line fails (latest kernels), try also:
// #include <jsoncpp/json/json.h>
#include <json/value.h>
#include <fstream>
std::ifstream people_file("people.json", std::ifstream::binary);
Json::Value people;
people_file >> people;
cout<<people; //This will print the entire json object.
//The following lines will let you access the indexed objects.
cout<<people["Anna"]; //Prints the value for "Anna"
cout<<people["ben"]; //Prints the value for "Ben"
cout<<people["Anna"]["profession"]; //Prints the value corresponding to "profession" in the json for "Anna"
cout<<people["profession"]; //NULL! There is no element with key "profession". Hence a new empty element will be created.
As you can see, you can index the json object only based on the hierarchy of the input data.
Upvotes: 52
Reputation: 10646
Get the library with sudo dnf install jsoncpp-devel
.
Store the following files in your projects folder:
people.json
{
"Anna":
{
"age": 18,
"profession": "student"
},
"Ben":
{
"age" : "nineteen",
"profession": "mechanic"
}
}
main.cpp
#include <iostream>
#include <fstream>
#include <json/json.h>
int main()
{
Json::Value people;
std::ifstream people_file("people.json", std::ifstream::binary);
people_file >> people;
std::cout << people["Anna"] << "\n";
std::cout << people["Anna"]["profession"] << "\n";
}
Compile with g++ -ljsoncpp main.cpp
. Calling ./a.out
yields the
output
{
"age" : 18,
"profession" : "student"
}
"student"
Upvotes: 6
Reputation: 652
Here is another easier possibility to read in a json file:
#include "json/json.h"
std::ifstream file_input("input.json");
Json::Reader reader;
Json::Value root;
reader.parse(file_input, root);
cout << root;
You can then get the values like this:
cout << root["key"]
Upvotes: 3
Reputation: 664
Have a look at nlohmann's JSON Repository on GitHub. I have found that it is the most convenient way to work with JSON.
It is designed to behave just like an STL container, which makes its usage very intuitive.
Upvotes: 31
Reputation: 59
Example (with complete source code) to read a json configuration file:
https://github.com/sksodhi/CodeNuggets/tree/master/json/config_read
> pwd
/root/CodeNuggets/json/config_read
> ls
Makefile README.md ReadJsonCfg.cpp cfg.json
> cat cfg.json
{
"Note" : "This is a cofiguration file",
"Config" : {
"server-ip" : "10.10.10.20",
"server-port" : "5555",
"buffer-length" : 5000
}
}
> cat ReadJsonCfg.cpp
#include <iostream>
#include <json/value.h>
#include <jsoncpp/json/json.h>
#include <fstream>
void
displayCfg(const Json::Value &cfg_root);
int
main()
{
Json::Reader reader;
Json::Value cfg_root;
std::ifstream cfgfile("cfg.json");
cfgfile >> cfg_root;
std::cout << "______ cfg_root : start ______" << std::endl;
std::cout << cfg_root << std::endl;
std::cout << "______ cfg_root : end ________" << std::endl;
displayCfg(cfg_root);
}
void
displayCfg(const Json::Value &cfg_root)
{
std::string serverIP = cfg_root["Config"]["server-ip"].asString();
std::string serverPort = cfg_root["Config"]["server-port"].asString();
unsigned int bufferLen = cfg_root["Config"]["buffer-length"].asUInt();
std::cout << "______ Configuration ______" << std::endl;
std::cout << "server-ip :" << serverIP << std::endl;
std::cout << "server-port :" << serverPort << std::endl;
std::cout << "buffer-length :" << bufferLen<< std::endl;
}
> cat Makefile
CXX = g++
PROG = readjsoncfg
CXXFLAGS += -g -O0 -std=c++11
CPPFLAGS += \
-I. \
-I/usr/include/jsoncpp
LDLIBS = \
-ljsoncpp
LDFLAGS += -L/usr/local/lib $(LDLIBS)
all: $(PROG)
@echo $(PROG) compilation success!
SRCS = \
ReadJsonCfg.cpp
OBJS=$(subst .cc,.o, $(subst .cpp,.o, $(SRCS)))
$(PROG): $(OBJS)
$(CXX) $^ $(LDFLAGS) -o $@
clean:
rm -f $(OBJS) $(PROG) ./.depend
depend: .depend
.depend: $(SRCS)
rm -f ./.depend
$(CXX) $(CXXFLAGS) $(CPPFLAGS) -MM $^ > ./.depend;
include .depend
> make
Makefile:43: .depend: No such file or directory
rm -f ./.depend
g++ -g -O0 -std=c++11 -I. -I/usr/include/jsoncpp -MM ReadJsonCfg.cpp > ./.depend;
g++ -g -O0 -std=c++11 -I. -I/usr/include/jsoncpp -c -o ReadJsonCfg.o ReadJsonCfg.cpp
g++ ReadJsonCfg.o -L/usr/local/lib -ljsoncpp -o readjsoncfg
readjsoncfg compilation success!
> ./readjsoncfg
______ cfg_root : start ______
{
"Config" :
{
"buffer-length" : 5000,
"server-ip" : "10.10.10.20",
"server-port" : "5555"
},
"Note" : "This is a cofiguration file"
}
______ cfg_root : end ________
______ Configuration ______
server-ip :10.10.10.20
server-port :5555
buffer-length :5000
>
Upvotes: 3
Reputation: 318
storing peoples like this
{"Anna" : {
"age": 18,
"profession": "student"},
"Ben" : {
"age" : "nineteen",
"profession": "mechanic"}
}
will cause problems, particularly if differents peoples have same name..
rather use array storing objects like this
{
"peoples":[
{
"name":"Anna",
"age": 18,
"profession": "student"
},
{
"name":"Ben",
"age" : "nineteen",
"profession": "mechanic"
}
]
}
like this, you can enumerates objects, or acces objects by numerical index. remember that json is storage structure, not dynamically sorter or indexer. use data stored in json to build indexes as you need and acces data.
Upvotes: 1
Reputation: 6404
Essentially javascript and C++ work on two different principles. Javascript creates an "associative array" or hash table, which matches a string key, which is the field name, to a value. C++ lays out structures in memory, so the first 4 bytes are an integer, which is an age, then maybe we have a fixed-wth 32 byte string which represents the "profession".
So javascript will handle things like "age" being 18 in one record and "nineteen" in another. C++ can't. (However C++ is much faster).
So if we want to handle JSON in C++, we have to build the associative array from the ground up. Then we have to tag the values with their types. Is it an integer, a real value (probably return as "double"), boolean, a string? It follows that a JSON C++ class is quite a large chunk of code. Effectively what we are doing is implementing a bit of the javascript engine in C++. We then pass our JSON parser the JSON as a string, and it tokenises it, and gives us functions to query the JSON from C++.
Upvotes: 6