Reputation: 392
I have a class library that gets called from a windows service, the class library can be called many times at the same time.
I have an issue where i have to read file contents in my class, so i get the error that the file is being used by another process if the class is getting called by many processes.
This is how i read the file content:
File.ReadAllBytes("path");
What is the best solution in this case ?
Thank you
Upvotes: 0
Views: 1064
Reputation: 18013
Use Mutex
for syncing among different processes. File.ReadAllBytes
uses a FileAccess.Read
and FileShare.Read
when reads the file, so normally you don't need to use any locks here. So you get this exception because the file is being written somewhere (or at least is locked for writing).
Solution 1 - if you are the one who writes this file
private static Mutex mutex;
public void WriteFile(string path)
{
Mutex mutex = GetOrCreateMutex();
try
{
mutex.WaitOne();
// TODO: ... write file
}
finally
{
mutex.ReleaseMutex();
}
}
public byte[] ReadFile(string path)
{
// Note: If you just read the file, this lock is completely unnecessary
// because ReadAllFile uses Read access. This just protects the file
// being read and written at the same time
Mutex mutex = GetOrCreateMutex();
try
{
mutex.WaitOne();
return File.ReadAllBytes(path);
}
finally
{
mutex.ReleaseMutex();
}
}
private static Mutex GetOrCreateMutex()
{
try
{
mutex = Mutex.OpenExisting("MyMutex");
}
catch (WaitHandleCannotBeOpenedException)
{
mutex = new Mutex(false, "MyMutex");
}
}
Remark: A ReadWriteLock
would be better here because you can read a file safely parallelly when it is not being written; however, there is no built-in inter-process read-write lock in .NET. Here is an example how you can implement one with Mutex
and Semaphor
types.
Solution 2 - if you just read the file
You must simply being prepared that the file can be locked when it is being written by a 3rd process:
public byte[] TryReadFile(string path, int maxTry)
{
Exception e;
for (int i = 0; i < maxTry; i++)
{
try
{
return File.ReadAllBytes(path);
}
catch (IOException io)
{
e = io;
Thread.Sleep(100);
}
}
throw e; // or just return null
}
Upvotes: 1
Reputation: 64933
You need to synchronize the access to the whole file using standard thread synchronization approaches.
The simplest one is Monitor
using lock
statement:
public class A
{
private static readonly object _sync = new object();
public void DoStuff()
{
// All threads trying to enter this critical section will
// wait until the first to enter exits it
lock(_sync)
{
byte[] buffer = File.ReadAllBytes(@"C:\file.jpg");
}
}
}
Firstly, I was understanding OP was accessing the file from different processes, but when I double-checked the statement:
I have a class library that gets called from a windows service, the class library can be called many times at the same time.
...I realized OP is calling a method which reads all bytes from some file within the same Windows service instance.
Upvotes: 1
Reputation: 446
The following code demonstrates to access a file by setting its share permissions. The first using
block creates and writes file, second and third using
blocks access and read the file.
var fileName = "test.txt";
using (var fsWrite = new FileStream(fileName, FileMode.OpenOrCreate, FileAccess.Write, FileShare.ReadWrite))
{
var content = Encoding.UTF8.GetBytes("test");
fsWrite.Write(content, 0, content.Length);
fsWrite.Flush();
using (var fsRead_1 = new FileStream(fileName, FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
{
var bufRead_1 = new byte[fsRead_1.Length];
fsRead_1.Read(bufRead_1, 0, bufRead_1.Length);
Console.WriteLine("fsRead_1:" + Encoding.UTF8.GetString(bufRead_1));
using (var fsRead_2 = new FileStream(fileName, FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
{
var bufRead_2 = new byte[fsRead_2.Length];
fsRead_2.Read(bufRead_2, 0, bufRead_2.Length);
Console.WriteLine("fsRead_2:" + Encoding.UTF8.GetString(bufRead_2));
}
}
}
Upvotes: 1