Reputation: 41128
Given the following code and the suggestions given in this question, I've decided to modify this original method and ask if there are any values in the IEnumarable
return it, if not return an IEnumerable
with no values.
Here is the method:
public IEnumerable<Friend> FindFriends()
{
//Many thanks to Rex-M for his help with this one.
//https://stackoverflow.com/users/67/rex-m
return doc.Descendants("user").Select(user => new Friend
{
ID = user.Element("id").Value,
Name = user.Element("name").Value,
URL = user.Element("url").Value,
Photo = user.Element("photo").Value
});
}
Since everything is inside the return statement, I don't know how I could do this. Would something like this work?
public IEnumerable<Friend> FindFriends()
{
//Many thanks to Rex-M for his help with this one.
//https://stackoverflow.com/users/67/rex-m
if (userExists)
{
return doc.Descendants("user").Select(user => new Friend
{
ID = user.Element("id").Value,
Name = user.Element("name").Value,
URL = user.Element("url").Value,
Photo = user.Element("photo").Value
});
}
else
{
return new IEnumerable<Friend>();
}
}
The above method doesn't work, and in fact it's not supposed to; I just feel it illustrates my intentions. I feel I should specify that the code doesn't work because you can't create an instance of an abstract class.
Here is the calling code, I don't want it to receive a null IEnumerable
at any time:
private void SetUserFriends(IEnumerable<Friend> list)
{
int x = 40;
int y = 3;
foreach (Friend friend in list)
{
FriendControl control = new FriendControl();
control.ID = friend.ID;
control.URL = friend.URL;
control.SetID(friend.ID);
control.SetName(friend.Name);
control.SetImage(friend.Photo);
control.Location = new Point(x, y);
panel2.Controls.Add(control);
y = y + control.Height + 4;
}
}
Thank you for your time.
Upvotes: 402
Views: 218994
Reputation: 175315
You can use list ?? Enumerable.Empty<Friend>()
, or have FindFriends
return Enumerable.Empty<Friend>()
This can be found under the System.Linq
namespace.
Upvotes: 685
Reputation: 575
public IEnumerable<Friend> FindFriends()
{
return userExists ? doc.Descendants("user").Select(user => new Friend
{
ID = user.Element("id").Value,
Name = user.Element("name").Value,
URL = user.Element("url").Value,
Photo = user.Element("photo").Value
}): new List<Friend>();
}
Upvotes: 1
Reputation: 111
That's of course only a matter of personal preference, but I'd write this function using yield return:
public IEnumerable<Friend> FindFriends()
{
//Many thanks to Rex-M for his help with this one.
//http://stackoverflow.com/users/67/rex-m
if (userExists)
{
foreach(var user in doc.Descendants("user"))
{
yield return new Friend
{
ID = user.Element("id").Value,
Name = user.Element("name").Value,
URL = user.Element("url").Value,
Photo = user.Element("photo").Value
}
}
}
}
Upvotes: 9
Reputation: 103485
I think the simplest way would be
return new Friend[0];
The requirements of the return are merely that the method return an object which implements IEnumerable<Friend>
. The fact that under different circumstances you return two different kinds of objects is irrelevant, as long as both implement IEnumerable.
Upvotes: 1