Reputation: 6360
I have this program that is just a refresher for C++ and I keep getting addresses to the pointers I'm trying to print via overloaded operator<<. Here is all the source code...
Driver.cpp
#include <iostream>
#include <vector>
#include <ctime>
#include <cstdlib>
#include "ToolB.h"
#include "Rock.h"
#include "Scissors.h"
#include "Paper.h"
using namespace std;
const int SIZE = 10;
int main()
{
srand(time(NULL));
vector<ToolB *> army;
int strRand, typeRand;
for (int i = 0; i < SIZE; i++)
{
typeRand = rand() % 3;
strRand = rand() % 11;
if (typeRand == 0)
army.push_back(new Rock(strRand));
else if (typeRand == 1)
army.push_back(new Paper(strRand));
else
army.push_back(new Scissors(strRand));
}
ToolB::displayToolBs(army, SIZE);
cout << endl;
return 0;
}
ToolB.h/ToolB.cpp
#ifndef TOOLB_H_
#define TOOLB_H_
#include <vector>
using namespace std;
class ToolB
{
public:
ToolB();
void setStrength(int s);
char getType() const;
int getStrength() const;
static void displayToolBs(vector<ToolB *> &v, const int &size);
protected:
char m_type;
int m_str;
};
#endif
//////////////////////////////////////////////////////////////////
#include <iostream>
#include "ToolB.h"
using namespace std;
ToolB::ToolB()
{
m_str = -1;
}
void ToolB::setStrength(int s)
{
m_str = s;
}
int ToolB::getStrength() const
{
return m_str;
}
char ToolB::getType() const
{
return m_type;
}
void ToolB::displayToolBs(vector<ToolB *> &v, const int &size)
{
for (int i = 0; i < size; i++)
cout << *v[i];
}
Rock.h/Rock.cpp
#ifndef ROCK_H_
#define ROCK_H_
#include "ToolB.h"
using namespace std;
class Rock : public ToolB
{
public:
Rock(int s);
bool fight(ToolB t);
friend ostream& operator<<(ostream& os, const Rock &r);
};
#endif
//////////////////////////////////////////////////////////
#include <iostream>
#include "Rock.h"
using namespace std;
Rock::Rock(int s) : ToolB()
{
m_str = s;
m_type = 'r';
}
bool Rock::fight(ToolB t)
{
int newStr;
if (t.getType() == 's')
newStr = m_str * 2;
else if (t.getType() == 'p')
newStr = m_str / 2;
else
newStr = m_str;
if (newStr > t.getStrength())
return true;
else
return false;
}
ostream& operator<<(ostream& os, const Rock &r)
{
os << "Rock: " << r.getStrength() << endl;
return os;
}
The Paper
and Scissors
classes are the exact same as the Rock
class except for some minor value changes so I didn't post that code.
In the Driver.cpp, the static method of ToolB's, displayToolBs
, is supposed to call cout
for all the instances of the derived classes (Paper
, Rock
, and Scissors
) in the vector<ToolB *> army
but when I compile and run the program, I get this output:
ToolB.cpp: In static member function ‘static void ToolB::displayToolBs(std::vector<ToolB*, std::allocator<ToolB*> >&, const int&)’:
ToolB.cpp:39: error: no match for ‘operator<<’ in ‘std::cout << *((std::vector<ToolB*, std::allocator<ToolB*> >*)v)->std::vector<_Tp, _Alloc>::operator[] [with _Tp = ToolB*, _Alloc = std::allocator<ToolB*>](((long unsigned int)i))’
I know the fix to this; however, my instructions specifically say to create a cout
overload in all classes EXCEPT ToolB
.
I've tried just about everything, and nothing gives me the output I need.
Thanks!
Upvotes: 0
Views: 105
Reputation: 14057
You are printing the pointers rather than the objects they point to. You need to dereference the pointers before sending them to cout
by using cout << *v[i]
rather than cout << v[i]
:
void ToolB::displayToolBs(vector<ToolB *> &v, const int &size)
{
for (int i = 0; i < size; i++)
cout << *v[i];
}
Upvotes: 2