Reputation: 683
I am really a newbie in this (and also with the English ). Lately , I spend reading (or at least try) about Android Media Player.
This time, I found this with Google: http://dev-space.googlecode.com/svn/trunk/StreamPlayer/src/com/pozheg/
I tried to play a mp3 file (http://www.soundhelix.com/examples/mp3/SoundHelix-Song-1.mp3) with the original source code and it worked great. But when I use prepareAsync() with my stream, the mMediaPlayer passes to release().
I'm trying to play an audio streaming using prepareAsync() instead of prepare() AsyncTask
The question is: why can not?
I know my question may be very stupid , but I want to learn with you .
In this way:
package com.myaudioservice.app;
import android.app.Service;
import android.content.Intent;
import android.media.AudioManager;
import android.media.MediaPlayer;
import android.os.AsyncTask;
import android.os.Binder;
import android.os.IBinder;
/**
* Service to serv MediaPlayer in background
*
* @author Eugeny Pozharsky
*/
public class PlayerService extends Service {
private final IBinder mBinder = new LocalBinder();
private MediaPlayer mediaPlayer;
private PlayerCallback callback;
public class LocalBinder extends Binder {
PlayerService getService() {
return PlayerService.this;
}
}
@Override
public IBinder onBind(Intent intent) {
return mBinder;
}
/**
* Kill MediaPlayer to release resources
*/
@Override
public void onDestroy() {
super.onDestroy();
if (mediaPlayer != null) {
stop();
mediaPlayer.release();
}
}
/**
* Starts playing stream.
* Note that we just start media player and do not obtain real URL of the stream.
* So, URL that will be redirected by server will not work. To make such URLs works, adding
* algorithm to obtain the real URL (f.e., create HttpConnection, connect to the server and
* get real URL from connection).
*
* @param url String with URL of a server to connect
*/
public void start(String url) {
if (mediaPlayer == null) {
mediaPlayer = new MediaPlayer();
}
if (isPlaying()) {
mediaPlayer.stop();
mediaPlayer.reset();
}
new Player().execute(url);
}
/**
* Stops playing of the stream.
*/
public void stop() {
// stopping MediaPlayer in separate thread because it can take a time
new Thread(new Runnable() {
@Override
public void run() {
if (mediaPlayer != null) {
if (mediaPlayer.isPlaying()) {
mediaPlayer.stop();
}
mediaPlayer.release();
mediaPlayer = null;
}
}
}).start();
if (callback != null) {
callback.onStopped();
}
}
/**
* Is stream playing?
*
* @return true or false
*/
public Boolean isPlaying() {
return mediaPlayer != null && mediaPlayer.isPlaying();
}
public void setCallback(PlayerCallback callback) {
this.callback = callback;
}
/**
* Background task to start MediaPlayer. It is used because starting playing of remote stream may
* take long time and we must not block UI thread.
* Also, this approach allows to cancel starting process (not implemented in current version)
*/
private class Player extends AsyncTask<String, Void, Void> {
/**
* This function called in UI thread and we callback to activity to update UI elements
*/
@Override
protected void onPreExecute() {
super.onPreExecute();
if (callback != null) {
callback.onPreStart();
}
}
/**
* This function called in UI thread and we callback to activity to update UI elements
*/
@Override
protected void onPostExecute(Void aVoid) {
super.onPostExecute(aVoid);
if (mediaPlayer == null || !mediaPlayer.isPlaying()) {
// Start MediaPlayer fail.
if (callback != null) {
callback.onStartFailed();
}
} else {
if (callback != null) {
callback.onStarted();
}
}
}
/**
* This function called from separate thread and we do long-time operation in it
*
* @param strings params
* @return null
*/
@Override
protected Void doInBackground(String... strings) {
mediaPlayer = new MediaPlayer();
try {
mediaPlayer.setDataSource(strings[0]);
mediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC);
mediaPlayer.prepareAsync();
mediaPlayer.start();
} catch (Exception e) {
if (mediaPlayer != null) {
mediaPlayer.release();
}
mediaPlayer = null;
}
return null;
}
}
}
Upvotes: 0
Views: 1869
Reputation: 146
You must wait until stream is prepared before you call start()
.
When you want to use prepareAsync()
you should set OnPrepareListener
to media player and call start()
form it.
mediaPlayer.setOnPreparedListener(new MediaPlayer.OnPreparedListener() {
@Override
public void onPrepared(MediaPlayer mp) {
mp.start();
}
});
mediaPlayer.prepareAsync();
Upvotes: 1