Reputation: 47620
I have an object of class A
that may be called with different types and returns changed self on each call. For purpose of this question A
will do
struct A {
A call(const int&) {
}
A call(const string& s) {
}
////
} a;
So I have a tuple of unknown types:
std::tuple<Types...> t;
and I want to call a
with each tuple element, so I want to get something like:
b = a;
b = b.call(get<0>(t));
b = b.call(get<1>(t));
b = b.call(get<2>(t));
//...
or
b = a.call(get<0>(t)).call(get<1>(t)).call(get<2>(t)...)
Order is not really important (I mean if call order is reversed of even shuffled it's OK).
I do understand that it's possible to do with recursion but it's quite ugly. Is it possible to achieve without recursion?
Upvotes: 4
Views: 1321
Reputation: 217293
You may use std::index_sequence<Is...>
, something like:
namespace detail
{
template <std::size_t...Is, typename T>
void a_call(A& a, std::index_sequence<Is...>, const T& t)
{
int dummy[] = {0, ((a = a.call(std::get<Is>(t))), void(), 0)...};
static_cast<void>(dummy); // Avoid warning for unused variable.
}
}
template <typename ... Ts>
void a_call(A& a, const std::tuple<Ts...>& t)
{
detail::a_call(a, std::index_sequence_for<Ts...>{}, t);
}
In C++17, Folding expression allows:
template <std::size_t...Is, typename T>
void a_call(A& a, std::index_sequence<Is...>, const T& t)
{
(static_cast<void>(a = a.call(std::get<Is>(t))), ...);
}
or even, with std::apply
:
template <typename ... Ts>
void a_call(A& a, const std::tuple<Ts...>& t)
{
std::apply([&](const auto&... args){ (static_cast<void>(a = a.call(args)), ...); }, t);
}
Upvotes: 10
Reputation: 1573
Use std::integer_sequence and std::make_integer_sequence as shown below:
struct A {
A call(const int&) {
std::cout << "Calling A::call(int)" << std::endl;
return A{};
}
A call(const std::string& s) {
std::cout << "Calling A::call(std::string)" << std::endl;
return A{};
}
////
} a;
template<typename Sequence>
struct call_helper;
template<std::size_t Current, std::size_t... Rest>
struct call_helper<std::integer_sequence<std::size_t, Current, Rest...>>
{
template<typename Tuple, typename Result>
static auto call(Tuple const& tup, Result&& res)
{
// Call the next helper with the rest sequence
return call_helper<
std::integer_sequence<std::size_t, Rest...>
>::call(tup, res.call(std::get<Current>(tup)));
}
};
template<>
struct call_helper<std::integer_sequence<std::size_t>>
{
// End reached, just return the value
template<typename Tuple, typename Result>
static auto call(Tuple const&, Result&& res)
-> std::decay_t<Result>
{
return std::forward<Result>(res);
}
};
template<typename Tuple, typename Result>
auto call_all(Tuple const& tup, Result res)
{
return call_helper<std::make_integer_sequence<
std::size_t, std::tuple_size<Tuple>::value>
>::call(tup, std::forward<Result>(res));
}
// Test call:
std::tuple<int, std::string, int, std::string, std::string> mytup;
call_all(mytup, a);
Upvotes: 0
Reputation: 5680
With some help of "get part of std::tuple":
#include <iostream>
#include <string>
#include <algorithm>
#include <tuple>
//SEE https://stackoverflow.com/questions/8569567/get-part-of-stdtuple
//vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv
template <size_t... n>
struct ct_integers_list {
template <size_t m>
struct push_back
{
typedef ct_integers_list<n..., m> type;
};
};
template <size_t max>
struct ct_iota_1
{
typedef typename ct_iota_1<max - 1>::type::template push_back<max>::type type;
};
template <>
struct ct_iota_1<0>
{
typedef ct_integers_list<> type;
};
template <size_t... indices, typename Tuple>
auto tuple_subset(const Tuple& tpl, ct_integers_list<indices...>)
-> decltype(std::make_tuple(std::get<indices>(tpl)...))
{
return std::make_tuple(std::get<indices>(tpl)...);
// this means:
// make_tuple(get<indices[0]>(tpl), get<indices[1]>(tpl), ...)
}
template <typename Head, typename... Tail>
std::tuple<Tail...> tuple_tail(const std::tuple<Head, Tail...>& tpl)
{
return tuple_subset(tpl, typename ct_iota_1<sizeof...(Tail)>::type());
// this means:
// tuple_subset<1, 2, 3, ..., sizeof...(Tail)-1>(tpl, ..)
}
//^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
//SEE https://stackoverflow.com/questions/8569567/get-part-of-stdtuple
struct A
{
A call(const int&) {
std::cout << "int" << std::endl;
return *this;
}
A call(const std::string& s) {
std::cout << "string" << std::endl;
return *this;
}
template <typename T>
A call(std::tuple<T> tpl)
{
return call(std::get<0>(tpl));
}
template <typename T, typename...Types>
A call(std::tuple<T, Types...> tpl)
{
return call(std::get<0>(tpl)).call(tuple_tail(tpl));
}
} a;
int main()
{
std::tuple<int, std::string, int, int, std::string> t(0, "1", 2, 3, "4");
A b = a.call(t);
}
Output:
int
string
int
int
string
Upvotes: 0
Reputation: 10358
You can use boost.fusion to iterate over tuples
http://theboostcpplibraries.com/boost.fusion
Upvotes: 0