Reputation: 5576
I am trying to display CNContact on the new CNContactViewController. I am getting no card selected. I tried this with unsaved contact (no go). Also tried with saved+fetched from CNContactStore also no go. Tried with "me" contact but the same result. According to the debugger fetched contact is loaded with correct values and is not nil/empty. App is sandboxed and correctly asks for Contacts permission.
Here is sample:
#import <Contacts/Contacts.h>
#import <ContactsUI/ContactsUI.h>
#import "AppDelegate.h"
@interface AppDelegate ()
@property (weak) IBOutlet NSWindow *window;
@property (strong) CNContact *contact;
@property (strong) CNContactViewController *controller;
@end
@implementation AppDelegate
- (instancetype)init {
self = [super init];
if (self) {
_controller = [[CNContactViewController alloc] init];
}
return self;
}
- (void)awakeFromNib
{
CNContactStore *store = [[CNContactStore alloc] init];
CNMutableContact *mutContact = [[CNMutableContact alloc] init];
NSString *identifier = [mutContact identifier];
mutContact.givenName = @"GivenName";
mutContact.familyName = @"FamilyName";
CNSaveRequest *saveRequest = [[CNSaveRequest alloc] init];
[saveRequest addContact:mutContact toContainerWithIdentifier:[store defaultContainerIdentifier]];
[store executeSaveRequest:saveRequest error:nil];
id keysToFetch = @[[CNContactViewController descriptorForRequiredKeys]];
_contact = [store unifiedContactWithIdentifier:identifier keysToFetch:keysToFetch error:nil];
dispatch_async(dispatch_get_main_queue(), ^{
self.controller.contact = self.contact;
self.window.contentViewController = self.controller;
self.window.contentView = self.controller.view;
});
}
@end
EDIT: 6th of October 2015
Apple's TSI confirmed that they can't get it to work on OS X 10.11.0
Upvotes: 3
Views: 5599
Reputation: 5576
The solution is to set the contact after loading the view.
TSI: Thank you for your patience while I was reaching out to the Contacts engineers. Your issue is a bug whose workaround is to set the contact after presenting the contact view controller.
#import <Contacts/Contacts.h>
#import <ContactsUI/ContactsUI.h>
#import "ViewController.h"
@interface ViewController()
@property (strong) CNContactStore *store;
@property (strong) CNContactViewController *controller;
@property(nonatomic, copy) NSString *contactIdentifier;
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
self.store = [[CNContactStore alloc] init];
[self saveContact];
}
-(void)saveContact
{
CNMutableContact *mutContact = [[CNMutableContact alloc] init];
mutContact.givenName = @"GivenName";
mutContact.familyName = @"FamilyName";
CNSaveRequest *saveRequest = [[CNSaveRequest alloc] init];
[saveRequest addContact:mutContact toContainerWithIdentifier:[self.store defaultContainerIdentifier]];
[self.store executeSaveRequest:saveRequest error:nil];
self.contactIdentifier = [mutContact identifier];
}
- (void)setRepresentedObject:(id)representedObject {
[super setRepresentedObject:representedObject];
// Update the view, if already loaded.
}
- (IBAction)displayContact:(id)sender {
id keysToFetch = @[[CNContactViewController descriptorForRequiredKeys]];
CNContact *contact = [self.store unifiedContactWithIdentifier:self.contactIdentifier keysToFetch:keysToFetch error:nil];
self.controller = [[CNContactViewController alloc] init];
[self.controller.view setFrameSize:NSMakeSize(500, 500)];
[self presentViewController:self.controller asPopoverRelativeToRect:self.view.bounds ofView: self.view preferredEdge: NSMaxXEdge behavior:NSPopoverBehaviorTransient];
self.controller.contact = contact;
}
Upvotes: 1