Willem
Willem

Reputation: 9496

Getting all changes made to an object in the Entity Framework

Is there a way to get all the changes made to a object in the Entity Framework before it saves all changes. The reason for this is that i want to create a log table in our clients database:

so...

Is there a way to get the current database values(old) and the new values(current) before changes are saved?

If not, how can i achieve this in a generic way, so all my View Models can inherit from this?(I am using the MVVM + M Structure)

Upvotes: 63

Views: 75479

Answers (4)

Jürgen Steinblock
Jürgen Steinblock

Reputation: 31743

For EF5 upwards you can log your changes in the SaveChanges() method like this:

public override int SaveChanges()
{
    var changes = from e in this.ChangeTracker.Entries()
                  where e.State != System.Data.EntityState.Unchanged
                  select e;

    foreach (var change in changes)
    {
        if (change.State == System.Data.EntityState.Added)
        {
            // Log Added
        }
        else if (change.State == System.Data.EntityState.Modified)
        {
            // Log Modified
            var item = change.Cast<IEntity>().Entity;
            var originalValues = this.Entry(item).OriginalValues;
            var currentValues  = this.Entry(item).CurrentValues;
    
            foreach (string propertyName in originalValues.PropertyNames)
            {
                var original = originalValues[propertyName];
                var current = currentValues[propertyName];
        
                if (!Equals(original, current))
                {
                    // log propertyName: original --> current
                }
            }
        }
        else if (change.State ==  System.Data.EntityState.Deleted)
        {
            // log deleted
        }
    }
    
    // don't forget to save
    return base.SaveChanges();
}

Upvotes: 61

marvin_x
marvin_x

Reputation: 133

Use the IsModified field of each property, which is accessible by Context.Entry(Entity).Properties.

In this example, the modified entries are listed as a Tuple of the original and current values, indexed by name. Use any conversion that is required to build the audit log.

using Microsoft.EntityFrameworkCore;
using System.Collections.Generic;

//...

// gets somewhere in the scope
DbContext Context;
// Some entity that has been modified, but not saved and is being tracked by Context
object Entity;

//...

Dictionary<string, System.Tuple<object, object>> modified = 
    Context.Entry(Entity)
        .Properties.Where(p => p.IsModified)
        .ToDictionary(p => p.Metadata.Name, 
                      p => new System.Tuple<object,object>(p.OriginalValue, p.CurrentValue));
//...

Uses Entity Framework Core 3.1. Try it for EF 6.4, but it may not work.

Upvotes: 7

sweetfa
sweetfa

Reputation: 5853

I use this extension function that provides details on the entity being changed, the old and new values, the datatype, and the entity key.

This is tested with EF 6.1 using ObjectContext and uses log4net for output.

/// <summary>
/// dump changes in the context to the debug log
/// <para>Debug logging must be turned on using log4net</para>
/// </summary>
/// <param name="context">The context to dump the changes for</param>
public static void DumpChanges(this ObjectContext context)
{
    context.DetectChanges();
    
    // Output any added entries
    foreach (var added in context.ObjectStateManager.GetObjectStateEntries(EntityState.Added))
    {
        Log.DebugFormat("{0}:{1} {2} {3}", 
            added.State, 
            added.Entity.GetType().FullName, 
            added.Entity.ToString(), 
            string.Join(",", 
                added.CurrentValues.GetValue(1), 
                added.CurrentValues.GetValue(2))
            );
    }
    foreach (var modified in context.ObjectStateManager.GetObjectStateEntries(EntityState.Modified))
    {
        // Put original field values into dictionary
        var originalValues = new Dictionary<string,int>();
        for (var i = 0; i < modified.OriginalValues.FieldCount; ++i)
        {
            originalValues.Add(modified.OriginalValues.GetName(i), i);
        }
        
        // Output each of the changed properties.
        foreach (var entry in modified.GetModifiedProperties())
        {
            var originalIdx = originalValues[entry];
            Log.DebugFormat("{6} = {0}.{4} [{7}][{2}] [{1}] --> [{3}]  Rel:{5}", 
                modified.Entity.GetType(), 
                modified.OriginalValues.GetValue(originalIdx), 
                modified.OriginalValues.GetFieldType(originalIdx), 
                modified.CurrentValues.GetValue(originalIdx), 
                modified.OriginalValues.GetName(originalIdx), 
                modified.IsRelationship, 
                modified.State, 
                string.Join(",", 
                    modified.EntityKey.EntityKeyValues
                        .Select(v => string.Join(" = ", v.Key, v.Value))
                    )
                );
        }
    }
    
    // Output any deleted entries
    foreach (var deleted in context.ObjectStateManager.GetObjectStateEntries(EntityState.Deleted))
    {
        Log.DebugFormat("{1} {0} {2}", 
            deleted.Entity.GetType().FullName, 
            deleted.State, 
            string.Join(",", 
                deleted.CurrentValues.GetValue(1), 
                deleted.CurrentValues.GetValue(2))
            );
    }
}

Upvotes: 10

Panagiotis Kanavos
Panagiotis Kanavos

Reputation: 131722

You can use ObjectContext's ObjectStateManager,GetObjectStateEntry to get an object's ObjectStateEntry, which holds its original and current values in the OriginalValues and CurrentValues properties. You can get the names of the properties that changed using the GetModifiedProperties method.

You can write something like:

var myObjectState=myContext.ObjectStateManager.GetObjectStateEntry(myObject);
var modifiedProperties=myObjectState.GetModifiedProperties();
foreach(var propName in modifiedProperties)
{
    Console.WriteLine("Property {0} changed from {1} to {2}", 
         propName,
         myObjectState.OriginalValues[propName],
         myObjectState.CurrentValues[propName]);
}

Upvotes: 76

Related Questions