Reputation: 63
I have this in c# (Gameobject is from unity3d)
namespace DLLTest
{
public class buttong : MonoBehaviour
{
public GameObject BButtn([ParamDictionary] IDictionary kwargs)
This in the python init:
engine.Runtime.LoadAssembly(System.Reflection.Assembly.GetAssembly(typeof(DLLTest.buttong)));
And this in Python:
from DLLTest.buttong import BButtn
def BButton(**kwargs):
BButtn(kwargs)
And i keep getting
TypeError: expected buttong, got dict
When i call it from c# it only wants the dictionary (i think), but from python it demands 2 Arguments a buttong type extra, i wonder why and how to supply a buttong type.
Upvotes: 2
Views: 267
Reputation: 2313
you method BButtn is not static. so you need to call it with an instance of buttong (or make it static)
try doing
from DLLTest import buttong
def BButton(**kwargs):
b= buttong()
b.BButtn(kwargs)
Upvotes: 1