Reputation: 181
I try to GWT compile my libgdx project which using libgdx utils from http://dermetfan.net/
I have very similiar question to Can't Run html libgdx with libgdx-utils
but nothing helps me...
I have done everything step by step, editing my build.gradle (https://bitbucket.org/dermetfan/libgdx-utils/wiki/Dependency%20Instructions)
Now it look like:
buildscript {
repositories {
mavenCentral()
maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
jcenter()
}
dependencies {
classpath 'de.richsource.gradle.plugins:gwt-gradle-plugin:0.6'
classpath 'com.android.tools.build:gradle:1.2.3'
}
}
allprojects {
apply plugin: "eclipse"
apply plugin: "idea"
version = '1.0'
ext {
appName = 'TEST'
gdxVersion = '1.6.2'
roboVMVersion = '1.3.0'
box2DLightsVersion = '1.3'
ashleyVersion = '1.4.0'
aiVersion = '1.5.0'
gdxUtilsVersion = '0.11.0'
gdxUtilssVersion = '0.13.1'
}
repositories {
mavenCentral()
maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
maven { url "https://oss.sonatype.org/content/repositories/releases/" }
}
}
project(":core") {
apply plugin: "java"
dependencies {
compile "com.badlogicgames.gdx:gdx:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-box2d:$gdxVersion"
compile "net.dermetfan.libgdx-utils:libgdx-utils:$gdxUtilssVersion"
compile "net.dermetfan.libgdx-utils:libgdx-utils-box2d:$gdxUtilssVersion"
}
}
project(":desktop") {
apply plugin: "java"
dependencies {
compile project(":core")
compile "com.badlogicgames.gdx:gdx-backend-lwjgl:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
compile "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-desktop"
}
}
project(":android") {
apply plugin: "android"
configurations { natives }
dependencies {
compile project(":core")
compile "com.badlogicgames.gdx:gdx-backend-android:$gdxVersion"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi-v7a"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86"
compile "com.badlogicgames.gdx:gdx-box2d:$gdxVersion"
natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-armeabi"
natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-armeabi-v7a"
natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-x86"
}
}
project(":html") {
apply plugin: "gwt"
apply plugin: "war"
dependencies {
compile project(":core")
compile "com.badlogicgames.gdx:gdx-backend-gwt:$gdxVersion"
compile "com.badlogicgames.gdx:gdx:$gdxVersion:sources"
compile "com.badlogicgames.gdx:gdx-backend-gwt:$gdxVersion:sources"
compile "com.badlogicgames.gdx:gdx-box2d:$gdxVersion:sources"
compile "com.badlogicgames.gdx:gdx-box2d-gwt:$gdxVersion:sources"
compile "net.dermetfan.libgdx-utils:libgdx-utils-box2d-gwt:$gdxUtilsVersion:sources"
}
}
tasks.eclipse.doLast {
delete ".project"
}
And Error:
Compiling module com.adacho.test.GdxDefinition
Validating units:
[ERROR] Errors in 'file:/C:/ADACHO/LibGDX%20-%20Projekty/PROJEKTY/TEST/core/src/com/adacho/test/obiekty/Ground.java'
[ERROR] Line 21: No source code is available for type net.dermetfan.gdx.graphics.g2d.Box2DSprite; did you forget to inherit a required module?
[ERROR] Errors in 'file:/C:/ADACHO/LibGDX%20-%20Projekty/PROJEKTY/TEST/core/src/com/adacho/test/obiekty/MovingPlatform.java'
[ERROR] Line 26: No source code is available for type net.dermetfan.gdx.graphics.g2d.Box2DSprite; did you forget to inherit a required module?
[ERROR] Errors in 'file:/C:/ADACHO/LibGDX%20-%20Projekty/PROJEKTY/TEST/core/src/com/adacho/test/obiekty/Postac.java'
[ERROR] Line 47: No source code is available for type net.dermetfan.gdx.graphics.g2d.AnimatedBox2DSprite; did you forget to inherit a required module?
[ERROR] Line 88: No source code is available for type net.dermetfan.gdx.graphics.g2d.AnimatedSprite; did you forget to inherit a required module?
[ERROR] Aborting compile due to errors in some input files
What surprises me is when i clear my build.gradle nothing change? WHere is problem? Please help me, i spent few days with this problem...
Upvotes: 3
Views: 398
Reputation: 339
The GWT compiler says:
No source code is available for type net.dermetfan.gdx.graphics.g2d.AnimatedSprite
No source code is available for type net.dermetfan.gdx.graphics.g2d.Box2DSprite
AnimatedSprite
resides in libgdx-utils
.
Box2DSprite
resides in libgdx-utils-box2d
.
Apparently GWT is missing these libraries' sources so you need to add them to the HTML project's dependencies.
Your HTML project's dependencies should now look like this:
compile "net.dermetfan.libgdx-utils:libgdx-utils:$gdxUtilsVersion:sources"
compile "net.dermetfan.libgdx-utils:libgdx-utils-box2d:$gdxUtilsVersion:sources" // Box2D module (sources)
compile "net.dermetfan.libgdx-utils:libgdx-utils-box2d-gwt:$gdxUtilsVersion:sources" // Box2D module GWT specific classes (sources)
libgdx-utils-box2d-gwt
only contains GWT specific classes and does not include everything from libgdx-utils-box2d
. In fact I hope to remove libgdx-utils-box2d-gwt
completely some time in the future.
It seems the example build script on the wiki had the same problem, sorry for that.
Upvotes: 2