Reputation: 3502
I've just updated Xxode to work with Swift 2.0. As usual, a lot of new problems showed up.
In my app I have a view controller that checks whether the user is logged in and present either login screen or the app's home screen. It's a pretty simple VC:
class WelcomeViewController : UIViewController {
override func viewDidAppear(animated: Bool) {
if PFUser.currentUser() == nil {
self.performSegueWithIdentifier("segue-require-login", sender: self)
}
else {
self.performSegueWithIdentifier("segue-start-app", sender:self);
}
}
}
That used to work perfectly, but now it doesn't. The segue segue-require-login
is of type "Present modally" and it works fine. The segue segue-start-app
is "Show (e.g. Push)", but the view never gets pushed, even though the code is being executed (even prepareForSegue
is called).
I've tried re-creating the segue, performing a Clean, cleaning the project's build folder but nothing seems to help.
Any thoughts?
Upvotes: 3
Views: 1817
Reputation: 561
I think I have the same problem: I have a UITabelView with cells created from a nib file, when a user tap a cell this method is called:
and when I have the following method prepareForSegue:: the application crashes:
if I delete the line 129 Everything is ok , the method prepareForSegue:: open the right view and the label contactName is shown with its default text. If I modify the method as follows prepareForSegue:: get exactly what you expect, without having any type of error:
let me know if you also get the same result
Upvotes: 0
Reputation: 2966
There seems to be a bug in iOS 9 and Xcode 7 where if you have a UITextView with placeholder text, it prevents the segue from being triggered.
More explanation in the following answer: iOS 9 Segue Causes App To Freeze (no crash or error thrown)
To fix it, try removing the placeholder text for the UITextView
Upvotes: 3