Reputation: 33
I have a gif , running by Movie Class over a canvas. How can I change the size of the movie in proportion to the Screen's size? I tried to change it with canvas.scale()
but the gif disappeard if I changed the height to a value bigger than 1.1 ..
Here is the code:
public class OurView extends SurfaceView implements Runnable {
private Movie mMovie;
InputStream mStream;
public OurView(Context context, InputStream stream) {
super(context);
holder = getHolder();
mStream = stream;
mMovie = Movie.decodeStream(mStream);
}
private long mMoviestart = 0;
Thread t = null;
SurfaceHolder holder;
boolean isItOK = false;
public OurView(Context c) {
super(c);
holder = getHolder();
}
public void run() {
while (isItOK) {
if (!holder.getSurface().isValid()) {
continue;
}
Canvas c = holder.lockCanvas();
try {
t.sleep(90);
} catch (InterruptedException e) {
e.printStackTrace();
}
x -= 10;
if (x + screenWidth <= 0) {
x = 0;
}
c.drawARGB(255, 150, 150, 10);
c.drawBitmap(map, 0, 0, null);
c.drawBitmap(grass, x, this.getHeight() - grassHeight, null);
c.drawBitmap(grass, (x + screenWidth), this.getHeight() - grassHeight, null);
final long now = SystemClock.uptimeMillis();
if (mMoviestart == 0) {
mMoviestart = now;
}
final int relTime = (int) ((now - mMoviestart) % mMovie.duration());
mMovie.setTime(relTime);
mMovie.draw(c, screenWidth / 7, this.getHeight() - (grassHeight + 30));
holder.unlockCanvasAndPost(c);
}
}
}
Thanks for any suggestions.
Upvotes: 3
Views: 749
Reputation: 122
You can use:
canvas.scale(
(float)getMesuredWidth()/movie.width(),
(float)getMesuredHeight()/movie.height()
);
It worked for me
Upvotes: 1