Reputation: 67
here is my code
public bool limitOutput()
{
double lowerLeftPointX = m_mapControl.CurrentExtent.LowerLeftPoint.X;
double lowerLeftPointY = m_mapControl.CurrentExtent.LowerLeftPoint.Y;
double upperRightPointX = m_mapControl.CurrentExtent.UpperRightPoint.X;
double upperRightPointY = m_mapControl.CurrentExtent.UpperRightPoint.Y;
for(int i = locationElements.Count - 1; i >= 0; i--)
{
if (Double.Parse(locationElements[i]["GEOMETRY_X"].InnerText) < lowerLeftPointX || Double.Parse(locationElements[i]["GEOMETRY_X"].InnerText) > upperRightPointX || Double.Parse(locationElements[i]["GEOMETRY_Y"].InnerText) < lowerLeftPointY || Double.Parse(locationElements[i]["GEOMETRY_Y"].InnerText) > upperRightPointY)
{
locationElements[i].ParentNode.RemoveChild(locationElements[i]);
}
}
if (locationElements.Count == 0)
{
PearMessageBox.Show(PearMessageBox.mBoxType.simpleNotification, "No results found in specified area");
return false;
}
return true;
}
I am trying to delete all the nodes which are not within the boundary I have set. The delete line is executed but does not actually delete as when I count locationElements it is still the same value before the method is executed.
Any ideas what is wrong with the code
Upvotes: 0
Views: 61
Reputation: 89335
The problem is due to the fact that RemoveChild()
removed the element from the source XmlDocument
, but not from the pre-populated XmlNodeList
. So you need to execute again the code that was used to pre-populate locationElements
variable, something like this :
//assume that GetLocationElements() is a method...
//...containing the same logic you used to populate locationElements variable
var updatedLocationElements = GetLocationElements();
if (updatedLocationElements.Count == 0)
{
PearMessageBox.Show(PearMessageBox.mBoxType.simpleNotification, "No results found in specified area");
return false;
}
return true;
Upvotes: 1