Reputation: 953
I try to publish on AppStore an App that contains Swift 2.0 files, but I receive the following email:
Dear developer,
We have discovered one or more issues with your recent delivery for "EMO MILANO". To process your delivery, the following issues must be corrected:
Invalid Swift Support - The SwiftSupport folder is missing. Rebuild your app using the current public (GM) version of Xcode and resubmit it.
Once these issues have been corrected, you can then redeliver the corrected binary.
Regards,
The App Store team
I read the following thread oh stackoverflow (Invalid Binary Or Invalid Swift Support Invalid Swift Support / invalid implementation of swift) but I don't find any solution.
I Have a project that has multiple target and uses Cocoa pods.
This is a screenshot of the project navigator:
Ideas?
Upvotes: 10
Views: 5039
Reputation: 2457
I just resolved an instance of this problem with Apple support.
The problem turned out to be some junk files were being included in the IPA file from my CI/CD system. In particular I had a .gitkeep
file which came from a rsync command, and a .DS_Store
file which I put there indirectly by poking around with Finder.
The fix was to tighten the rsync command I was using to import some frameworks from Jenkins to exclude .gitkeep
, .DS_Store
and any other dot-files.
YMMV. The support engineer agreed that it was a confusing error message.
Upvotes: 1
Reputation: 26972
To be safe, all components of your app should be built with the same version of Xcode and the Swift compiler to ensure that they work together.
I think you need to do a pod clean and install. I reckon one of your swift pods was created on a old version of Xcode, you updated Xcode and then tried to do a submission to the app store.
Read the apple swift blog about binary compatibility and frameworks
You will also want to specify that your embedded content contains swift in the build settings:
EMBEDDED_CONTENT_CONTAINS_SWIFT
Enable this setting to indicate that content embedded in a target's product contains Swift code, so that the standard Swift libraries can be included in the product.
Upvotes: 1