Reputation: 2432
I have the following custom QML Item
, which will represent a pin code entry GUI element:
import QtQuick 2.0
import QtQuick.Layouts 1.2
import QtQuick.Controls 1.3
import "../items"
Item
{
id: ueKeypad
width: 512
height: 512
Rectangle
{
id: ueKeypadWrapper
antialiasing: true
anchors.fill: parent
ColumnLayout
{
id: ueKeypadLayoutMain
antialiasing: true
layoutDirection: Qt.LeftToRight
spacing: 8
anchors.fill: parent
ColumnLayout
{
id: ueKeypadTitleLayout
layoutDirection: Qt.LeftToRight
Layout.fillWidth: true
Layout.minimumHeight: 24
Layout.preferredHeight: 24
Layout.maximumHeight: 24
Text
{
Layout.fillWidth: true
Layout.fillHeight: true
text: qsTr("PIN ENTRY")
clip: true
font.bold: true
font.pointSize: 24
textFormat: Text.RichText
verticalAlignment: Text.AlignVCenter
horizontalAlignment: Text.AlignHCenter
} // Text
} // ColumnLayout
GridLayout
{
id: ueKeypadNumbersLayout
Layout.fillWidth: true
Layout.fillHeight: true
Layout.alignment: Qt.AlignHCenter|Qt.AlignVCenter
layoutDirection: Qt.LeftToRight
columnSpacing: 8
rowSpacing: 8
flow: GridLayout.LeftToRight
columns: 3
UeButton
{
id: ueKeypadButton1
Layout.minimumHeight: 32
Layout.preferredHeight: 32
Layout.maximumHeight: 32
ueText: qsTr("1")
}
UeButton
{
id: ueKeypadButton2
Layout.minimumHeight: 32
Layout.preferredHeight: 32
Layout.maximumHeight: 32
ueText: qsTr("2")
}
UeButton
{
id: ueKeypadButton3
Layout.minimumHeight: 32
Layout.preferredHeight: 32
Layout.maximumHeight: 32
ueText: qsTr("3")
}
UeButton
{
id: ueKeypadButton4
Layout.minimumHeight: 32
Layout.preferredHeight: 32
Layout.maximumHeight: 32
ueText: qsTr("4")
}
UeButton
{
id: ueKeypadButton5
Layout.minimumHeight: 32
Layout.preferredHeight: 32
Layout.maximumHeight: 32
ueText: qsTr("5")
}
UeButton
{
id: ueKeypadButton6
Layout.minimumHeight: 32
Layout.preferredHeight: 32
Layout.maximumHeight: 32
ueText: qsTr("6")
}
UeButton
{
id: ueKeypadButton7
Layout.minimumHeight: 32
Layout.preferredHeight: 32
Layout.maximumHeight: 32
ueText: qsTr("7")
}
UeButton
{
id: ueKeypadButton8
Layout.minimumHeight: 32
Layout.preferredHeight: 32
Layout.maximumHeight: 32
ueText: qsTr("8")
}
UeButton
{
id: ueKeypadButton9
Layout.minimumHeight: 32
Layout.preferredHeight: 32
Layout.maximumHeight: 32
ueText: qsTr("9")
}
} // GridLayout
RowLayout
{
id: ueKeypadActionLayout
Layout.fillWidth: true
Layout.fillHeight: true
Layout.alignment: Qt.AlignHCenter|Qt.AlignVCenter
layoutDirection: Qt.LeftToRight
spacing: 8
UeButton
{
id: ueKeypadButtonOk
ueText: qsTr("Ok")
} // UeButton
UeButton
{
id: ueKeypadButton0
ueText: qsTr("0")
Layout.minimumHeight: 32
Layout.preferredHeight: 32
Layout.maximumHeight: 32
} // UeButton
UeButton
{
id: ueKeypadButtonCancel
ueText: qsTr("Cancel")
} // UeButton
} // RowLayout
} // ColumnLayout
} // Rectangle
} // Item
It uses custom QML Button
, named UeButton
:
import QtQuick.Controls 1.4
import QtQuick.Controls.Styles 1.4
import QtQuick 2.5
Button
{
property string ueText
id: ueButton
text: ueText
style: ButtonStyle
{
background: Rectangle
{
antialiasing: true
smooth: true
gradient: Gradient
{
GradientStop
{
position: 0
color: "#ffffff"
} // GradientStop
GradientStop
{
position: 0.418
color: "#000000"
} // GradientStop
} // Gradient
border.color: "steelblue"
border.width: control.activeFocus?2:1
radius: 4
} // background
label: Text
{
color: "#ffffff"
font.bold: true
verticalAlignment: Text.AlignVCenter
horizontalAlignment: Text.AlignHCenter
font.pointSize: 16
text: control.text
} // label
} // ButtonStyle
} // ueButton
If I view first code in QtCreator's Designer Tool, I get the following situation:
Why are Button
s not spread across GridLayout
? Same goes to lower RowLayout
, whose Item
s (three Item
s of type UeButton
) are not centered and aligned across whole RowLayout
?
Upvotes: 2
Views: 4431
Reputation: 7682
The attached properties of a Layout
ensures that the Item
s contained are correctly sized w.r.t. the given constraints.
Item
s can be stretched to fill the available space (fillWidth
/fillHeight
), forced to not shrink under a certain value (minimumWidth
/minimumHeight
) or not enlarge over a certain other value (maximumWidth
/maximumHeight
). You can also force an Item
to occupy more than one row/column (rowSpan
/columnSpan
) and to assume a specific size (preferredWidth
/preferredHeight
which implies minimum
== maximum
).
The precedence is:
preferred
<minimum
/maximum
< width
/height
Setting a property to the left automatically discard any to the right. You can easily understand the reasoning behind this. This scheme can be somewhat "broken" by implicitWidth/implicitHeight
since the size of any Item
cannot shrink under these values. fill
properties ensure that the Item
fills the available space, according to the constrains above: if fill
is not defined an Item
cannot grow or shrink according to its constrains.
Now, if you want the Button
s to maintain they aspect and still stretch the grid, you can use an intermediate Item
. While applying Layout
attached properties to the external Item
, the Button
s can be centerIn
it and be unaffected.
Sample code:
import QtQuick 2.5
import QtQuick.Window 2.2
import QtQuick.Layouts 1.1
import QtQuick.Controls 1.4
Window {
width: 200; height: 200; minimumHeight: 100; visible: true
GridLayout {
anchors.fill: parent
rows: 3
columns: 3
Repeater {
model: 9
Item {
Layout.fillWidth: true
Layout.fillHeight: true
Button { anchors.centerIn: parent; width: 32; height: 32; text: index + 1 }
}
}
}
}
Instead if you want the Button
s to fill the available space, just specify fillWidth
/fillHeight
. Since no other layout constraints are set (e.g. minimum*
, maximum*
) the Button
s correctly occupy all the available space. Here is the code above revisited. As expected, width
and height
are simply discarded:
import QtQuick 2.5
import QtQuick.Window 2.2
import QtQuick.Layouts 1.1
import QtQuick.Controls 1.4
Window {
width: 200; height: 200; minimumHeight: 100; visible: true
GridLayout {
anchors.fill: parent
rows: 3
columns: 3
Repeater {
model: 9
Button {width: 32; height: 32; text: index + 1; // 32? NOPE!
Layout.fillWidth: true; Layout.fillHeight: true
}
}
}
}
Upvotes: 4