Reputation: 10230
I was just going through the code of timer.js HERE. and came across the following lines of code:
var paramList = ['autostart', 'time'];
for (var arg in paramList) {
if (func[paramList[arg]] != undefined) {
eval(paramList[arg] + " = func[paramList[arg]]");
}
};
In the source code its all on one line, but i've made it more readable above , my difficulty is with the usage of eval
, I.E. the below line of code:
eval(paramList[arg] + " = func[paramList[arg]]");
now if i add a breakpoint in chrome to the above line and go to the console and paste the line of code i get the following:
true
How come ? lets have a close look at the statement again:
eval(paramList[arg] + " = func[paramList[arg]]");
what is the +
doing here ? converting paramList[arg]
to a string , in which case eval is being used as follows:
eval("paramList[arg] = func[paramList[arg]]");
?
or is the plus sign being used for concatenation purpose ? (which i think is very unlikely !)
I have read MDN eval(), but still had doubts.
can anybody explain the breakdown of that statement please ?
Thank you.
Upvotes: 0
Views: 112
Reputation: 39370
eval
takes a string. What you have:
eval(paramList[arg] + " = func[paramList[arg]]");
The +
is just string concatenation.
Is equivalent to:
var code = paramList[arg] + " = func[paramList[arg]]"
eval(code);
So I'd say it should be equivalent to:
global[paramList[arg]] = func[paramList[arg]];
Or, in this particular example (with var paramList = ['autostart', 'time'];)
):
if (func['autostart'] != undefined)
autostart = func['autostart'];
if (func['time'] != undefined)
time = func['autostart'];
Upvotes: 4