Reputation: 922
Forgive me if this has been asked before, but I cannot figure it out as to why this doesn't work. I have Googled for hours, for the record. I keep getting a global variable error. I declare my globals as such:
###Sprites###
global_AB = []
global_AM = []
global_AD = []
global_BB = []
global_CO = []
global_DK = []
global_FB = []
global_O = []
global_R = []
global_SS = []
global_S = []
global_WU = []
But when I access it inside a function (after it's been set by this function)
#Loads all of the sprites and backgrounds, I recommend you close this if looking at the code.
def loadImages():
for i in range(0, (len(spriteNames) - 1)):
for z in range(0, numSprites[i]):
if i == 0:
AB.append(pygame.image.load(spriteNames[i] + str(z) + ".png_scaled.png"))
elif i == 1:
AM.append(pygame.image.load(spriteNames[i] + str(z) + ".png_scaled.png"))
elif i == 2:
AD.append(pygame.image.load(spriteNames[i] + str(z) + ".png_scaled.png"))
... 8 more of these
When accessed by the blit image I get an error saying it's not defined (I tried to blit AB[0] onto the surface),
If you know of an alternative way please let me know. I previously coded in JASS (which is why I have a funky way of declaring global variables), and I don't know how else to keep the lists able to be accessed in all functions.
Thanks so much! - Zach
Upvotes: 2
Views: 5362
Reputation: 26580
In order to use a global, you need to actually explicitly set it in your method. Here is an example that should help you:
glb = "I am global"
def foo():
global glb
glb = "I changed you mr. global"
foo()
# Outputs: I changed you mr. global
print(glb)
Upvotes: 4
Reputation: 11
In addition to the global keyword, your variable names need to match. You define global_AB
and then refer to just AB
.
Upvotes: 1