Muhammad Faizan Khan
Muhammad Faizan Khan

Reputation: 10561

Efficient way to Load the scene and Scene Render optimization

Our unity3d Most of the Scenes are too heavy. What is the right way and efficient way to load the scene.?? Please dont refer me LoadLevelAsync I have already see that! What is the best practice to load heavy scene without any problem and un-smoothness.

Upvotes: 0

Views: 387

Answers (1)

Letaief Achraf
Letaief Achraf

Reputation: 650

For which platform you are building?

The heaviest thing to load in Unity are Textures. If you are using too much of them in the scene, make sure that they are compressed and try to reduce their max size in the inspector. If you can't see any improvement, consider creating a loading screen transition after calling Application.LoadLevel("YourBigLevel"). You can add an Activity indicator if you are running the app on iOS or Android devices.

Upvotes: 1

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