Reputation: 11788
I apologize for this basic question, but I am 2-month new to obj-c.
Problem: I am not able to find if an object with same data already exists in the NSMutableArray.
What I am doing?
ScanDigInfoForTable* sfile = [[ScanDigInfoForTable alloc]init];
sfile.data = "myData";
int inde = [_DataList indexOfObject:sfile] ;
if(inde == -1)
[_DataList addObject:sfile];
ScanDigInfoForTable* sfile2 = [[ScanDigInfoForTable alloc]init];
sfile2.data = "myData";
inde = [_DataList indexOfObject:sfile2] ;
if(inde == -1)
[_DataList addObject:sfile2];
Issue: The _DataList get 2 objects instead of 1. Many thanks in advance for your attention.
S.P: I already know that I may traverse the whole array in a loop in order to check the data already exists. Looking for a better solution as the array may have thousands of records.
Upvotes: 1
Views: 53
Reputation: 38162
Well, comparing two custom objects is really not that simple for the simple fact there is no defined way to declare equality. It is individual choice to define the rules for equality for the objects they are creating.
In your case, it would be two step process:
Step 1: Implement isEqual:
in your ScanDigInfoForTable
class. Assuming ScanDigInfoForTable
is a model class and that it has three string properties - code
, data
& itemID
(you can have any type).
- (BOOL)isEqual:(ScanDigInfoForTable *)other {
return [self.code isEqualToString:other.code] && [self.data isEqualToString:other.data] && [self.itemID isEqualToString:other.itemID];
}
Step 2: Call containsObject:
method on NSMutableArray
. This method would internally call isEqual:
to give you the results based on the rules you defined.
// If the object does not exist in the list, we add it
if (![_DataList containsObject:sfile2]) {
[_DataList addObject:sfile2];
}
Upvotes: 2
Reputation: 21254
In Objective-C object equality is determined by the methods -isEqual:
and -hash
.
When testing object membership in a collection the items of the collection are sent isEqual:
. The default implementation only compares the addresses of objects, which is why you are seeing duplicates. Your objects do no provide their own implementation of equality based on the data they contain.
To fix this you can override isEqual:
to compare objects based on the data they represent. Using your example in your question, this could just be:
- (BOOL) isEqual:(id)object {
BOOL result = N0;
if (object != self){
if ([object isKindOfClass:[self class]]){
result = [[self data] isEqual:[(ScanDigInfoForTable *)object data]];
}
} else {
result = YES;
}
return result;
}
Mike Ash has a great article about implementing equality. In general, if you are implementing a custom class you should make equality a part of that.
Upvotes: 2
Reputation: 102
Something like this?
NSMutableSet* set1 = [NSMutableSet setWithArray:array1];
NSMutableSet* set2 = [NSMutableSet setWithArray:array2];
[set1 intersectSet:set2]; //this will give you only the obejcts that are in both sets
NSArray* result = [set1 allObjects];
This has the benefit of not looking up the objects in the array, while looping through another array, which has N^2 complexity.
and also set2 doesn't have to be mutable, might as well use just
NSSet* set2 = [NSSet setWithArray:array2];
Upvotes: -1
Reputation: 8511
You can user filteredArrayUsingPredicate
for example
NSArray * matches = [_DataList filteredArrayUsingPredicate:
[NSPredicate predicateWithFormat:@"data == %@ ",sfile2.data]];
if(matches.count == 0) {
[_DataList addObject:sfile2];
}
Upvotes: -1