Reputation: 21
var gameLink = $("#theGame");
$(window).keydown(function (e) {
if (e.which === 32) {
window.location.href = "thegame.html;
}
});
I am very new to jQuery and I can't seem to figure out where to add the "tap" event for mobile to this code.
Upvotes: 2
Views: 210
Reputation: 150
This is pretty much all you need: http://jsfiddle.net/gianlucaguarini/56Szw/
*code from fiddle
var getPointerEvent = function(event) {
return event.originalEvent.targetTouches ? event.originalEvent.targetTouches[0] : event;
};
var $touchArea = $('#touchArea'),
touchStarted = false, // detect if a touch event is sarted
currX = 0,
currY = 0,
cachedX = 0,
cachedY = 0;
//setting the events listeners
$touchArea.on('touchstart mousedown',function (e){
e.preventDefault();
var pointer = getPointerEvent(e);
// caching the current x
cachedX = currX = pointer.pageX;
// caching the current y
cachedY = currY = pointer.pageY;
// a touch event is detected
touchStarted = true;
$touchArea.text('Touchstarted');
// detecting if after 200ms the finger is still in the same position
setTimeout(function (){
if ((cachedX === currX) && !touchStarted && (cachedY === currY)) {
// Here you get the Tap event
$touchArea.text('Tap');
}
},200);
});
$touchArea.on('touchend mouseup touchcancel',function (e){
e.preventDefault();
// here we can consider finished the touch event
touchStarted = false;
$touchArea.text('Touchended');
});
$touchArea.on('touchmove mousemove',function (e){
e.preventDefault();
var pointer = getPointerEvent(e);
currX = pointer.pageX;
currY = pointer.pageY;
if(touchStarted) {
// here you are swiping
$touchArea.text('Swiping');
}
});
Upvotes: 1