Reputation: 594
I constructed a treeView WPF MVVM with the help of this very good article Then I created a contextMenu for some node that allowed me to add children from selected parent.
The problem is if I click on "Add" without expanding manually the selected node(parent), a strange child is created automatically in addition to the node expected to be generated when clicking on "Add".
I tried to detect the problem so I change the code below from:
<Setter Property="IsExpanded" Value="{Binding IsExpanded, Mode=TwoWay}" />
to:
<Setter Property="IsExpanded" Value="True" />
Image 1 below shows the result of this test or Image 2 shows what my treeView must show.
Rq: I used image from the article that I talked about it. Also, I used the same approach described in the article (including the class TreeViewItemViewModel.cs )
Base class for all ViewModel
public class TreeViewItemViewModel : INotifyPropertyChanged { #region Data
static readonly TreeViewItemViewModel DummyChild = new TreeViewItemViewModel();
readonly ObservableCollection<TreeViewItemViewModel> _children;
readonly TreeViewItemViewModel _parent;
bool _isExpanded;
bool _isSelected;
#endregion // Data
#region Constructors
protected TreeViewItemViewModel(TreeViewItemViewModel parent, bool lazyLoadChildren)
{
_parent = parent;
_children = new ObservableCollection<TreeViewItemViewModel>();
if (lazyLoadChildren)
_children.Add(DummyChild);
}
// This is used to create the DummyChild instance.
private TreeViewItemViewModel()
{
}
#endregion // Constructors
#region Presentation Members
#region Children
/// <summary>
/// Returns the logical child items of this object.
/// </summary>
public ObservableCollection<TreeViewItemViewModel> Children
{
get { return _children; }
}
#endregion // Children
#region HasLoadedChildren
/// <summary>
/// Returns true if this object's Children have not yet been populated.
/// </summary>
public bool HasDummyChild
{
get { return this.Children.Count == 1 && this.Children[0] == DummyChild; }
}
#endregion // HasLoadedChildren
#region IsExpanded
/// <summary>
/// Gets/sets whether the TreeViewItem
/// associated with this object is expanded.
/// </summary>
public bool IsExpanded
{
get { return _isExpanded; }
set
{
if (value != _isExpanded)
{
_isExpanded = value;
this.OnPropertyChanged("IsExpanded");
}
// Expand all the way up to the root.
if (_isExpanded && _parent != null)
_parent.IsExpanded = true;
// Lazy load the child items, if necessary.
if (this.HasDummyChild)
{
this.Children.Remove(DummyChild);
this.LoadChildren();
}
}
}
#endregion // IsExpanded
#region IsSelected
/// <summary>
/// Gets/sets whether the TreeViewItem
/// associated with this object is selected.
/// </summary>
public bool IsSelected
{
get { return _isSelected; }
set
{
if (value != _isSelected)
{
_isSelected = value;
this.OnPropertyChanged("IsSelected");
}
}
}
#endregion // IsSelected
#region LoadChildren
/// <summary>
/// Invoked when the child items need to be loaded on demand.
/// Subclasses can override this to populate the Children collection.
/// </summary>
protected virtual void LoadChildren()
{
}
#endregion // LoadChildren
#region Parent
public TreeViewItemViewModel Parent
{
get { return _parent; }
}
#endregion // Parent
#endregion // Presentation Members
#region INotifyPropertyChanged Members
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged(string propertyName)
{
if (this.PropertyChanged != null)
this.PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
#endregion // INotifyPropertyChanged Members
}
Myxml:
<TreeView ItemsSource="{Binding Regions}" IsEnabled="{Binding EnableTree}" >
<TreeView.ItemContainerStyle>
<!--
This Style binds a TreeViewItem to a TreeViewItemViewModel.
-->
<Style TargetType="{x:Type TreeViewItem}">
<Setter Property="IsExpanded" Value="{Binding IsExpanded, Mode=TwoWay}" />
<Setter Property="IsSelected" Value="{Binding IsSelected, Mode=TwoWay}" />
<Setter Property="FontWeight" Value="Normal" />
<Style.Triggers>
<Trigger Property="IsSelected" Value="True">
<Setter Property="FontWeight" Value="Bold" />
</Trigger>
</Style.Triggers>
</Style>
</TreeView.ItemContainerStyle>
<TreeView.Resources>
<ContextMenu x:Key="AddCity" ItemsSource="{Binding AddCityItems}"/>
<HierarchicalDataTemplate
DataType="{x:Type local:StateViewModel}"
ItemsSource="{Binding Children}"
>
<StackPanel Orientation="Horizontal" ContextMenu="{StaticResource AddCity}">
<Image Width="16" Height="16" Margin="3,0" Source="Images\Region.png" />
<TextBlock Text="{Binding RegionName}" />
</StackPanel>
</HierarchicalDataTemplate>
</TreeView.Resources>
`public class StateViewModel : TreeViewItemViewModel {
readonly State _state;
public ICommand AddCityCommand { get; private set; }
public List<MenuItem> AddCityItems { get; set; }
public StateViewModel(State state, RegionViewModel parentRegion)
: base(parentRegion, true)
{
_state = state;
AddCityItems = new List<MenuItem>();
AddCityCommand = new DelegateCommand<CancelEventArgs>(OnAddCityCommandExecute, OnAddCityCommandCanExecute);
AddCityItems.Add(new MenuItem() { Header = "Add City", Command = AddCityCommand });
}
public string StateName
{
get { return _state.StateName; }
}
protected override void LoadChildren()
{
foreach (City city in Database.GetCities(_state))
base.Children.Add(new CityViewModel(city, this));
}
bool OnAddCityCommandCanExecute(CancelEventArgs parameter)
{
return true;
}
public void OnAddCityCommandExecute(CancelEventArgs parameter)
{
var myNewCity = new city();
Children.Add(new CityViewModel(myNewCity, this));
}
}`
BTW, if I expand my parent node then I click into add City, I have the result as expected but if I don't expand parent node and I click on contextMenu I have another child created in addition to the child I want to create
EDIT I add the statemnt below to my add() method and I don't have any problem now:
public void OnAddCityCommandExecute(CancelEventArgs parameter)
{
var myNewCity = new city();
Children.Add(new CityViewModel(myNewCity, this));
//the modif
this.Children.Remove(DummyChild);
}
Upvotes: 0
Views: 1392
Reputation: 2781
I can see the bug in your code.
Here's the steps to reproduce:
So, basically that's why "Expand" first is the key of your problem as at that time HasDummyChild still working as it compares .Count == 1. The tree won't remove the DummyChild out from your Children list if you add an extra child to the list that makes .Count == 2.
ADDITIONAL INFO as requested
Just change the HasDummyChild as the following
public bool HasDummyChild
{
//get { return this.Children.Count == 1 && this.Children[0] == DummyChild; }
get { return Children.Any() && Children.Contains(DummyChild); }
}
Upvotes: 1