Reputation: 11
I have coded a solution that I believe will work to make circular bit shifts in Visual Basic. However I'm new to the language, and I'm not 100% sure this is efficient or functional. Is there a better way of doing it?
In case you're curious, I'm trying to implement the ARIA cipher, and I need this function to do so.
Private Function CircularRotationLeft(ByVal bytes As Byte(), ByVal times As Integer) As Byte()
Dim carry As Boolean = False
If times < 0 Then
Return Nothing
End If
While times > bytes.Length * 8
times -= bytes.Length * 8
End While
If times = 0 Then
Return bytes
End If
Array.Reverse(bytes)
For index As Integer = 1 To times
For Each bits As Byte In bytes
If bits > 127 Then
bits -= 128
bits *= 2
If carry Then
bits += 1
End If
carry = True
Else
bits *= 2
If carry Then
bits += 1
End If
carry = False
End If
Next
If carry Then
bytes(0) += 1
End If
Next
Array.Reverse(bytes)
Return bytes
End Function
Private Function CircularRotationRight(ByVal bytes As Byte(), ByVal times As Integer) As Byte()
Dim carry As Boolean = False
If times < 0 Then
Return Nothing
End If
While times > bytes.Length * 8
times -= bytes.Length * 8
End While
If times = 0 Then
Return bytes
End If
Array.Reverse(bytes)
For index As Integer = 1 To times
For Each bits As Byte In bytes
If bits Mod 2 = 0 Then
bits /= 2
If carry Then
bits += 128
End If
carry = False
Else
bits /= 2
If carry Then
bits += 128
End If
carry = True
End If
Next
If carry Then
bytes(0) += 128
End If
Next
Array.Reverse(bytes)
Return bytes
End Function
Upvotes: 0
Views: 1864
Reputation: 411
A way to rotate a 32 bit signed integer in Visual Basic .NET, shouldn't be difficult to adapt to your needs:
Public Function RotateCircularLeft(n As Int32, nBits As Byte) As Int32
Return (n << nBits) Or ((n >> (32 - nBits)) And (Not (-1 << nBits)))
End Function
Public Function RotateCircularRight(n As Int32, nBits As Byte) As Int32
Return (n << (32 - nBits)) Or ((n >> nBits) And (Not (-1 << (32 - nBits))))
End Function
Also note that calling function RotateCircularRight(x, n)
is equivalent to calling RotateCircularLeft(x, 32-n)
, so you could live deleting one of the functions.
I have not benchmarked which is the faster way.
Upvotes: 2