Reputation: 1693
I am looking for a clever way to track function calls and returns.
I know I can use the debugger, but I would like a way to just have it print something out to the terminal when calling a function vs having to step through code.
I am thinking that I might be able to use the preprocessor, but I am not sure what would be the best way to go about this.
Or is there a way to use gdb to print out the information that would be useful, while not having to step through the code.
Upvotes: 12
Views: 20080
Reputation: 1487
Most compilers allow you to inject an instrumentation function before and after the function call.
In MSVC they are _penter
and _pexit
. A nice article: http://www.drdobbs.com/184403601.
In GCC you would use the -finstrument-functions
option, see the docs.
You can use debug libaries or map files to get more info.
Upvotes: 22
Reputation: 19120
Below is an example illustrating the GCC side of the answer by Jonathan Fischoff.
Here we call external tool addr2line
to print the location as functionName at /path/to/file.cpp:line
instead of simply the address. I've tried using dladdr
for this (as suggested in a comment to the answer linked above), but it returned only null pointers in dli_sname
for me.
This approach of resolving the addresses has some drawbacks:
fork
/execve
/file read.// Instrumentation
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
static void __attribute__((no_instrument_function))
log_func(const void* funcAddr, const char* action, const void* callSite)
{
char cmd[50];
snprintf(cmd, sizeof cmd, "addr2line -Cpfe /proc/%d/exe %p", getpid(), funcAddr);
fprintf(stderr, "%p %s %p ", callSite, action, funcAddr);
system(cmd);
}
extern "C" void __attribute__((no_instrument_function))
__cyg_profile_func_enter(void* this_fn, void* call_site)
{
log_func(this_fn, "->", call_site);
}
extern "C" void __attribute__((no_instrument_function))
__cyg_profile_func_exit(void* this_fn, void* call_site)
{
log_func(this_fn, "<-", call_site);
}
// Actual code we're tracing
#include <iostream>
struct Test
{
Test() { std::cout << "Hi, I'm Test constructor\n"; }
void method() const { std::cout << "And I'm Test method\n"; }
};
int main()
{
std::cout << "Hello, my name is main\n";
Test test;
test.method();
}
Compilation and running:
$ g++ test.cpp -o test -g -finstrument-functions && time ./test
0x8048b0b -> 0x804899b _GLOBAL__sub_I___cyg_profile_func_enter at /tmp/test.cpp:41
0x80489c4 -> 0x804890b __static_initialization_and_destruction_0(int, int) at /tmp/test.cpp:41
0x80489c4 <- 0x804890b __static_initialization_and_destruction_0(int, int) at /tmp/test.cpp:41
0x8048b0b <- 0x804899b _GLOBAL__sub_I___cyg_profile_func_enter at /tmp/test.cpp:41
0xf7a0de71 -> 0x804886a main at /tmp/test.cpp:37
Hello, my name is main
0x80488b1 -> 0x80489de Test::Test() at /tmp/test.cpp:32
Hi, I'm Test constructor
0x80488b1 <- 0x80489de Test::Test() at /tmp/test.cpp:32
0x80488c0 -> 0x8048a4a Test::method() const at /tmp/test.cpp:33
And I'm Test method
0x80488c0 <- 0x8048a4a Test::method() const at /tmp/test.cpp:33
0xf7a0de71 <- 0x804886a main at /tmp/test.cpp:37
real 0m0.062s
user 0m0.054s
sys 0m0.008s
Upvotes: 2
Reputation: 208353
A quite intrussive solution is using RAII to control the scope of the function. This will have a great impact in performance, but will be quite explicit in the logs without requiring the user to add instrumentation in all possible code paths that may leave the function:
class ScopeLogger {
public:
ScopeLogger( std::string const & msg ) : msg(msg)
{ std::cout << "Enter: " << msg << std::endl; }
~ScopeLogger()
{ std::cout << "Exit: " << msg << std::endl; }
std::string msg;
};
#if DEBUG
#define FUNCTION(x) ScopeLogger l_##x##_scope(x);
#endif
void foo( int value ) {
FUNCTION( __FUNCTION__ );
if ( value > 10 ) throw std::exception;
std::cout << "." << std::endl;
}
int main() {
foo(0); // Enter: foo\n.\nExit: foo
foo(100); // Enter: foo\nExit: foo
}
If the code is single threaded, you might even want to add a static variable with some indentation level to ScopedLogger
without adding too much to the already heavy performance impact:
class ScopeLogger {
public:
ScopeLogger( std::string const & msg ) : msg(msg)
{ std::cout << std::string(indent++,' ') << "Enter: " << msg << std::endl; }
~ScopeLogger()
{ std::cout << std::string(--indent,' ') << "Exit: " << msg << std::endl; }
std::string msg;
static int indent;
};
int ScopeLogger::indent = 0;
Upvotes: 7
Reputation: 6916
Since you are using GCC, you can also use linker function wrapping.
Link-Time Replacement / Wrapping
– GCC option: -Wl,--wrap,function_name
Basically, you can take a function called "function_name()" and wrap it with a function called "__wrap_function_name()". You can access the original function by calling "__real_function_name()".
Upvotes: 4
Reputation: 490138
If you need to automate it, you might take a look at TARGET_ASM_FUNCTION_END_PROLOGUE
and TARGET_ASM_FUNCTION_BEGIN_EPILOGUE
. These are compiler hooks that will let you specify pieces of assembly to be emitted along with the normal function prologue/epilogue -- in your case, you'd use them to emit a little assembly to log the entry/exit from the function in question. You could also look at FUNCTION_PROFILE
and/or PROFILE_HOOK
(e.g., at: http://gcc.gnu.org/onlinedocs/gccint/Function-Entry.html).
Upvotes: 2
Reputation: 49156
You may want to look at Valgrind's Callgrind which can track function calls into a pretty graph. It will show function calls, but not the parameter or return values.
Upvotes: 3
Reputation: 6967
There is a __FUNCTION__
(Reference) macro used to determine what method (in the format Class::Method
) you're in, but this is more of a manual process.
However, when I needed the same 'trace' information recently, I could not find a automatic method.
Upvotes: 0
Reputation: 10393
#define BEGIN_FUNC(X) printf("Function %s Entered",X)
#define END_FUNC(X) printf("Function %s End",X)
foo()
{
BEGIN_FUNC(__func__);
//Your code here
END_FUNC(__func__);
}
I think if you write a macro like above and use it for every function as described then you can get the logs on the terminal.
Upvotes: 3
Reputation: 95499
Or is there a way to use gdb to print out the information that would be useful, while not having to step through the code
Yes. Set a breakpoint only at the functions that you actually care about. Use "continue" until you get to those functions or until your program crashes. Then use "backtrace" (or "bt") to get a stack trace.
Upvotes: 2