Reputation: 673
Let's say, I have a QML Row
which has some children objects (not necessarily of the same type). I would like to be able to reorder them at will. Bonus is, to be able to implement drag and drop behavior for the user. Here is a code sample, a Row
with different components which I would like to reorder:
import QtQuick 2.5
import QtQuick.Controls 1.4
ApplicationWindow {
visible: true
width: 300
height: 300
Component {
id: rect
Rectangle {
color: "blue"
}
}
Component {
id: rectWithText
Rectangle {
property alias text: txt.text
color: "red"
Text {
id: txt
}
}
}
Row {
id: r
Component.onCompleted: {
rect.createObject(r,{"width": 60,"height":40})
rectWithText.createObject(r,{"width": 100,"height":40,text:"foo"})
rect.createObject(r,{"width": 40,"height":40})
}
}
}
In QtWidgets, there are some functions like layout->removeWidget(widget)
, layout->insertWidget(index,widget)
and so on, but they seem to be missing in QML.
I found some examples that used ListView
/GridView
and model/delegate approach, but they usually can't handle different components and thus they are not really viable as a replacement for a Row
.
Is there a way to do that in QML or am I out of luck?
Upvotes: 1
Views: 1858
Reputation: 96
import QtQuick 2.3
import QtQuick.Window 2.2
import QtQuick.Controls 1.1
Window {
visible: true
Component {
id: buttonComponent
Button { text: "I'm a button" }
}
Component {
id: labelComponent
Label { text: "I'm a label" }
}
property var buttonModel: [buttonComponent, labelComponent, buttonComponent, buttonComponent,labelComponent]
function shuffle(array) {
for (var i = array.length - 1; i > 0; i--) {
var j = Math.floor(Math.random() * (i + 1));
var temp = array[i];
array[i] = array[j];
array[j] = temp;
}
return array;
}
Column {
anchors.fill: parent
anchors.centerIn: parent
Repeater {
model: buttonModel
Loader {
sourceComponent: modelData
}
}
Button {
text: "shuffle"
onClicked: buttonModel = shuffle(buttonModel)
}
}
}
You can also use a ListView
in the same way. That gives you even more flexibility when animating Item
s.
Upvotes: 3
Reputation: 96
This is a bit of a hack but works regardless. It does not require the use of a model.
import QtQuick 2.3
import QtQuick.Window 2.2
import QtQuick.Controls 1.1
Window {
visible: true
function shuffle(array) {
for (var i = array.length - 1; i > 0; i--) {
var j = Math.floor(Math.random() * (i + 1));
var temp = array[i];
array[i] = array[j];
array[j] = temp;
}
return array;
}
Column {
id: column
anchors.fill: parent
anchors.centerIn: parent
Button {
text: "shuffle"
onClicked: {
var array = [button1, button2, button3]
for (var a in array) { array[a].parent = null }
array = shuffle(array)
for (a in array) { array[a].parent = column }
}
}
Button {
id: button1
text: "I am button 1"
}
Button {
id: button2
text: "I am button 2 "
}
Button {
id: button3
text: "I am button 3"
}
}
}
Upvotes: 5