Reputation: 4301
Anyone know, or have some ideas, how to have a GameObject in Unity3D Multiplayer (UNT) that is accessible for two player. What i want to do is to have an object that can be dragged from both players.
I have been looking at tutorials and read documentation but have not yet figured out how to solve this.
Upvotes: 0
Views: 350
Reputation: 679
I used a simple workaround, I made three GOs (one that is being moved (main one), and two GOs that just receive informations from two players). When one player drags main GO on their screen their GO sends info to corresponding GO on other screen, it receives information and moves the main GO, same thing happens with another player. (I did this in Photon)
Most of the multiplayer engines don't support two way communication, so you have to create two one way communications to simulate one two way communication.
Upvotes: 1