Reputation: 1163
Hi I'm trying to make a game world which is built from 2D sprites.
For example (http://opengameart.org/sites/default/files/Preview_97.png)
I first attempted to build a single house and after perfectly aligning about 30+ sprites I realized the scale of the task I have given myself.
I'm wondering is it possible to create a custom component where i can give it a public width/height and it will create a house out of small sprites both in the editor and when I play the game.
If it is can someone give me a simple example on how to go about this as I have never created custom editing tools in unity.
Upvotes: 0
Views: 72
Reputation: 2383
What you need is called "tile editor".
You can find many editors in Unity Asset Store.
Here is one of them named exactly "Tile Editor": https://www.assetstore.unity3d.com/en/#!/content/23091
If you do not want a paid one you can search for free version of that tools.
Upvotes: 2