Alfo
Alfo

Reputation: 4819

Library causes Build Errors in new Xcode

I'm trying to integrate MetatoneOSC into a brand new Swift iOS project.

What I've done so far:

let client = F53OSCClient.init()

The build fails with the following error:

Undefined symbols for architecture x86_64:
  "_OBJC_CLASS_$_F53OSCClient", referenced from:
      type metadata accessor for __ObjC.F53OSCClient in ViewController.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)

Each new class I use in my code creates a duplicate error, with a different class name after $_F53OSC in the error message.

I have tried setting up a new Objective-C project to make sure it's not a bridging error, and I get exactly the same error. Anyone know how I can resolve this?

Upvotes: 2

Views: 4830

Answers (1)

Rob Napier
Rob Napier

Reputation: 299265

This generally means you forgot to compile the relevant .m file. In you "Build Phases > Compile Sources" step for the target, make sure you've included all the relevant files. This doesn't always happen automatically if you just drag them into the project.

Upvotes: 2

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