Reputation: 342
I'm trying to create a simple Java Chatting application, but have ran into some problems.
Here is my code below for both Classes:
Serveur.java :
import java.io.*;
import java.net.*;
class Serveur{
private String msgClient, msgServeur;
private ServerSocket serverSocket;
private DataOutputStream out;
private Socket socket;
private int port;
private BufferedReader in;
public Serveur() throws IOException{
System.out.println("Serveur OK...");
this.port = 21;
this.serverSocket = new ServerSocket(this.port);
while(true){
this.socket = serverSocket.accept();
this.in = new BufferedReader(new InputStreamReader(this.socket.getInputStream()));
this.out = new DataOutputStream(this.socket.getOutputStream());
this.msgClient = this.in.readLine();
System.out.println("Received: " + this.msgClient);
this.msgServeur = this.msgClient.toUpperCase() + '\n';
send(this.msgServeur);
}
}
public void send(String msg) throws IOException{
this.out.writeBytes(msg);
}
public static void main(String argv[]) throws Exception {
Serveur serveur = new Serveur();
}
}
Client.java :
import java.io.*;
import java.net.*;
class Client{
private String sentence;
private String modifiedSentence;
private int port;
private BufferedReader inUser;
private BufferedReader inServeur;
private Socket socket;
private DataOutputStream out;
public Client() throws UnknownHostException, IOException{
this.sentence = "";
this.modifiedSentence = "";
this.port = 21;
this.inUser = new BufferedReader(new InputStreamReader(System.in));
this.socket = new Socket("localhost", this.port);
this.out = new DataOutputStream(this.socket.getOutputStream());
this.inServeur = new BufferedReader(new InputStreamReader(this.socket.getInputStream()));
sentence = this.inUser.readLine();
this.out.writeBytes(sentence + '\n');
modifiedSentence = this.inServeur.readLine();
System.out.println("FROM SERVER: " + modifiedSentence);
this.socket.close();
}
public static void main(String argv[]) throws Exception{
Client client = new Client();
}
}
I have 2 problems :
- The client sends a message, and the server returns the same message in uppercase. How can I allow the client to send messages without instantly closing it's socket connection?
- The server looks OK, but when I have multiple clients, will anything change having more than one connected client? How could I broadcast messages, and messages to specific clients?
Upvotes: 0
Views: 93
Reputation: 7008
The client send a message, the server return the same message in uppercase. How can i allow the client to send infinite message and don't destroy itself after sending the first message ?
just have the client use a loop
boolean quit = false;
while (!quit) {
sentence = this.inUser.readLine();
quit = sentence.trim().equals("quit");
this.out.writeBytes(sentence + '\n');
modifiedSentence = this.inServeur.readLine();
System.out.println("FROM SERVER: " + modifiedSentence);
}
this.socket.close();
The server looks ok, but when i will have multiple client, will it make difference between multiple client ? How can i broadcast ? send message to focused client ?
Yes, this server blocks reading the first client so any other client would have to wait. You probably want to put the code for blocking on each client in a separate thread or submit it to an ExecutiveService. And all of the variables that are specific to a client can not be in the single server class since you need one set for each client.
while (true) {
final Socket socket = serverSocket.accept();
new Thread(() -> {
try {
BufferedReader in = new BufferedReader(new InputStreamReader(socket.getInputStream()));
DataOutputStream out = new DataOutputStream(socket.getOutputStream());
boolean quit = false;
while (!quit) {
String msgClient = in.readLine();
quit = msgClient.trim().equals("quit");
System.out.println("Received: " + msgClient);
String msgServeur = msgClient.toUpperCase() + '\n';
out.writeBytes(msgServeur);
}
} catch (IOException e) {
e.printStackTrace();
}
}).start();
}
Upvotes: 2