Reputation: 21
I'm working on a video game written in C# using Unity 3d. So far it has been going well, but I have run into a major issue. I just implemented ads using Google's AdMob, and everything works great on android, but I am having serious problems getting it to run on IOS.
Currently I have an error on my @import GoogleMobileAds
saying that the module is not found. I have been working on this problem for about 2 hours and none of the other solutions on Stack Overflow have helped.
Upvotes: 2
Views: 3420
Reputation: 490
I had exactly the same problem and I managed to fix in this way:
Upvotes: 2