sydridgm
sydridgm

Reputation: 1062

how to use smart pointer to build a tree?

Assume that I have a employee tree and every employees have coworkers, coworkers have coworkers ..... I set up two class employee using to store employee's information and eTree represent the tree architecture.

Every employee has a vector stores smart pointer pointing to their coworkers. Look at following code. Why the address the smart pointer pointing become 00000000 finally. I've return the pointer out of function buildChilds.

#include <iostream>
#include <string>
#include <vector>
#include <memory>

class employee
{
    std::string NAME;
    int NUM;
    int Enum = 0;
public:
    std::vector<std::shared_ptr<employee>> childs;
    employee(std::string name, int num) :NAME(name), NUM(num)
    {
        childs.resize(num);
    }
    std::string getName()
    {
        return NAME;
    }
    int getNum()
    {
        return NUM;
    }
    void setEnum(int num)
    {
        Enum = num;
    }
    int getEnum()
    {
        return Enum;
    }
};

class eTree
{
private:
    std::shared_ptr<employee> proot;
public:
    eTree(employee node) { proot = std::make_shared<employee> (node); }
    void buildTree(std::shared_ptr<employee> parent);
    std::shared_ptr<employee> getP() { return proot; }
    std::shared_ptr<employee> buildChilds(employee &parent, int i);
};
void eTree::buildTree(std::shared_ptr<employee> parent)
{
    int num = parent->getNum();
    if (num != 0)
    {
        for (int i = 0; i < num; i++)
        {
            (*parent).childs[i] = buildChilds(*parent, i);
            std::cout << (*parent).childs[i] << std::endl;
            buildTree((*parent).childs[i]);
        }
        int eNum = (*parent).getNum();
        for (int j = 0; j < num; j++)
        {
            eNum += (*((*parent).childs[j])).getEnum();
        }
        (*parent).setEnum(eNum);
    }
}
std::shared_ptr<employee> eTree::buildChilds(employee &parent, int i)
{
    std::string name;
    int num;
    std::cout << "Enter the name of " << parent.getName() << "'s " << i + 1 << " child:" << std::endl;
    std::cin >> name;
    std::cout << "How many employee work for " << parent.getName() << "'s " << i + 1 << " child:" << std::endl;
    std::cin >> num;
//  employee child(name, num);
    std::shared_ptr<employee> pchild (new employee(name, num));
//  std::shared_ptr<employee> pchild = std::make_shared<employee>(child);

    return pchild;
}

void more3(employee parent);
void noChild(employee parent);

int main()
{
    using namespace std;
    std::string name;
    cout << "Enter the employee's name: ";
    cin >> name;
    int num;
    cout << "How many employees work for him/her: ";
    cin >> num;
    employee root(name, num);
    shared_ptr<employee> proot = make_shared<employee> (root);
    eTree tree(root);
    tree.buildTree(proot);

    cout << tree.getP()->childs[0] << endl;
    cout << tree.getP()->childs[1] << endl;

    return 0;
}

You could input a->2->b->0->c->0, and then see the result; thanks!

Upvotes: 2

Views: 385

Answers (1)

CJCombrink
CJCombrink

Reputation: 3950

The issue is that you are creating many copies of the root employee and using the copies in different places.

In your main function, try the following:

shared_ptr<employee> proot = make_shared<employee> (name, num);
eTree tree(proot);
tree.buildTree(proot);

And then update your eTree constructor:

eTree(std::shared_ptr<employee> node) { proot = node; }

My reasoning:

In your code, it appears that you create a new employee:

employee root(name, num);

Then you make a copy of that but a smart pointer:

shared_ptr<employee> proot = make_shared<employee> (root);

Then you give the original to the eTree:

eTree tree(root);

and the copy to the buildTree function:

tree.buildTree(proot);

Thus, build tree builds the tree for another copy of employee

edit: Also your constructor for eTree makes yet another copy as a smart pointer, so in the end you end up with 3 instances of the original employee.

Remove the copy constructor of employee as follow and you will see what happens:

employee(const employee&) = delete;

My code will compile, your code will not...


Edit: Example code to show that std::make_shared<>() construct a new object:

#include <memory>
#include <iostream>

class MyClass {
public:
    MyClass() { std::cout << "    -> MyClass Constructor called\n"; }
    MyClass(const MyClass& other) { std::cout << "    -> MyClass Copy Constructor called\n"; }
};

int main(int argc, char *argv[])
{
    std::cout << "[1] Making MyClass\n";
    MyClass myClass;
    std::cout << "[2] Making MyClass Pointer\n";
    MyClass* myClassPtr = new MyClass();
    std::cout << "[3] Making MyClass Shared using New\n";
    std::shared_ptr<MyClass> myClassSmart1 = std::shared_ptr<MyClass>(new MyClass());
    std::cout << "[4] Making MyClass Shared\n";
    std::shared_ptr<MyClass> myClassSmart2 = std::make_shared<MyClass>();
    std::cout << "[5] Making MyClass Shared from first MyClass\n";
    std::shared_ptr<MyClass> myClassSmart3 = std::make_shared<MyClass>(myClass);
    std::cout << "Done\n";
}

The above code proves that std::make_shared<T>() constructs a new object instead of just creating a shared pointer for an already existing object. Also, std::make_shared<Class>(class) uses the copy constructor to create the new object.

The output of the above on my computer is:

[1] Making MyClass
    -> MyClass Constructor called
[2] Making MyClass Pointer
    -> MyClass Constructor called
[3] Making MyClass Shared using New
    -> MyClass Constructor called
[4] Making MyClass Shared
    -> MyClass Constructor called
[5] Making MyClass Shared from first MyClass
    -> MyClass Copy Constructor called
Done

Upvotes: 1

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