Reputation: 42824
What I am doing: I am trying to create a button dynamically onTouch
What is Happening:
@Override
public boolean onTouch(View v, MotionEvent event) {
//Get the x & y co-ordinates from the event
float x = event.getX();
float y = event.getY();
//Convert into Integer
int mX = (int) x;
int mY = (int) y;
//Perform Event on touch of canvas
performEventOnTouchOfCanvas(event, mX, mY);
return true;
}
private void performEventOnTouchOfCanvas(MotionEvent event,int mX, int mY) {
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
Point mPoint=new Point(mX,mY);
createButton(mPoint.x,mPoint.y);
break;
}
}
private void createButton(float x, float y) {
Button btn = new Button(ActDrawAreaTwo.this);
RelativeLayout.LayoutParams bp = new RelativeLayout.LayoutParams(40, 40);
bp.leftMargin = (int) x;
bp.topMargin = (int) y;
//Assign the Id to the button
btn.setLayoutParams(bp);
CommonFunctions.setBackgroundDrawable(btn, ActDrawAreaTwo.this, R.drawable.white_circle_dot);//Set Button Drawable
String mTag=String.valueOf((int)x )+","+ String.valueOf((int) y);
btn.setTag(mTag);
canvasLayoutId.addView(btn);
}
Note: canvasLayoutId is a relative layout
Upvotes: 0
Views: 74
Reputation: 1147
Android start drawing from views topmost left side. So when you pass coordinates, it will assume those are topmost left side of the button. If you want your button to appear in the middle of where you touch you need to change your coordinates with these:
x = x + button_width / 2
y = y + button_height / 2
In Android default padding is also same button's border, so you can find button's width and height with using this:
button_width = mButton.getPaddingRight() - mButton.getPaddingLeft();
button_height = mButton.getPaddingBottom() - mButton.getPaddingTop();
You can also use button.getWidth()
and button.getHeight()
assuming you are not using MATCH_PARENT
or WRAP_CONTENT
as your paramters.
Upvotes: 1