Reputation: 106
I want to read and write to a socket in a infinite loop.
When i write a request to stream in first loop, i can read the response immediately.
But for the other loops networkStream.DataAvailable
is always false.
How can i read and write continuously to the socket.
static void ReadWriteSocket()
{
string requestString = "GET /WebApplication.UI HTTP/1.1 \r\n" +
"Host: 172.17.107.30 \r\n" +
"Connection:close \r\n\r\n";
client = new TcpClient();
client.Connect(new IPEndPoint(IPAddress.Parse("172.17.107.30"), 80));
byte[] buffer = System.Text.Encoding.Default.GetBytes(requestString);
byte[] readBuffer = new byte[1024];
using (MemoryStream ms = new MemoryStream())
{
while (true)
{
var networkStream = client.GetStream();
networkStream.Write(buffer, 0, buffer.Length);
networkStream.Flush();
int recievedByte = 0;
if (networkStream.DataAvailable)
{
while ((recievedByte = networkStream.Read(readBuffer, 0, readBuffer.Length)) > 0)
{
ms.Write(readBuffer, 0, recievedByte);
}
}
Console.WriteLine(System.Text.Encoding.Default.GetString(ms.ToArray()));
}
}
}
Upvotes: 0
Views: 998
Reputation: 106
Finally i found the leak.
The tcp connection is closed by the http header Connection:close
So server does not respond to my new request.
I changed the respective header to Connection:keep-alive
thanks.
Upvotes: 1