Reputation: 513
Ok, so I know you can't have objects in a static class but i need a class that i can hold objects that are accessible from different classes. I am making a dll that will provide extended functionality to another program so i can't just inherit or pass classes around either. if need be i can just maybe make the properties of each object i need to be in the static class which would work but not be as friendly as i would like. anyone have any other ideas on how to accomplish something like this?
Upvotes: 5
Views: 5367
Reputation: 5666
One option is to have a class with the accessors methods accessing a static object (or objects). The other parts of your system can use the class either as static or as a non-static. Here is the code:
public class GlobalInformation {
public static GlobalInformation CreateInstance() {
// Factory method through GlobalInformmation.CreateInstance()
return new GlobalInformation();
}
public GlobalInformation() {
// Regular use through new GlobalInformation()
}
static GlobalInformation() {
// Static initializer called once before class is used.
// e.g. initialize values:
_aString = "The string value";
}
public string AccessAString {
get {
return _aString;
}
}
public Foo AccessAnObject() {
return _anObject;
}
private static string _aString;
private static readonly Foo _anObject = new Foo();
}
Other parts of your system would use it as follows. Option 1:
var globalInfo = GlobalInformation.CreateInstance();
var aString = globalInfo.AssessAString;
var anObj = globalInfo.AccessAnObject();
Option 2:
var globalInfo = new GlobalInformation();
var aString = globalInfo.AssessAString;
var anObj = globalInfo.AccessAnObject();
Option 2 would be my preferred one (I'd remove the static factory method CreateInstance()
) as you could change the implementation at any time including making (some of) the fields non-static. It would appear to be a regular class while sharing data.
Upvotes: 0
Reputation: 6711
Actually, you can have objects in a static class -- they just have to be static objects.
For instance:
public static class SharedObjects
{
private static MyClass obj = new MyClass();
public static MyClass GetObj()
{
return obj;
}
}
And from elsewhere in your program you can call instance methods/properties/etc.:
SharedObjects.GetObj().MyInstanceMethod();
Upvotes: 13