Reputation: 21
I had an idea for a 2D incremental-game (such as cookie clicker) but i dont know whats the best way to do it. At first i was thinking about Android Studio since incremental-games are simple and UI-like, but after some research i have came to think that it would be easier with Unity3D. I'm not new at programming (Nowadays im programming in C and python mostly but last year i was studying java) but i've never done anything better than a HelloWorld android app.
Upvotes: 1
Views: 2452
Reputation: 502
Did you try with libGDX? You don't need an emulator and is quite similar to Java. You have to check a new documentation but you will do anyway with Unity.
Upvotes: 2
Reputation: 1624
Android studio is best for apps that use Activities (i.e. apps like the YouTube App and the FotMob App). These apps are structured very similarly. They have an App Bar that the user uses to navigate to different "pages" to for their desired information.
However, for apps like Cookie Clicker or Candy Crush, you can see they do not follow the same template. Instead, both games have their own graphics engines developed by the studios or some third party. So, unless you want to make your own graphics engine, you should definitely use Unity.
Upvotes: 6