Mohammad Nadeem
Mohammad Nadeem

Reputation: 9392

Password masking console application

I tried the following code...

string pass = "";
Console.Write("Enter your password: ");
ConsoleKeyInfo key;

do
{
    key = Console.ReadKey(true);

    // Backspace Should Not Work
    if (key.Key != ConsoleKey.Backspace)
    {
        pass += key.KeyChar;
        Console.Write("*");
    }
    else
    {
        Console.Write("\b");
    }
}
// Stops Receving Keys Once Enter is Pressed
while (key.Key != ConsoleKey.Enter);

Console.WriteLine();
Console.WriteLine("The Password You entered is : " + pass);

But this way the backspace functionality doesn't work while typing the password. Any suggestion?

Upvotes: 246

Views: 197458

Answers (18)

Mariusz Kloska
Mariusz Kloska

Reputation: 1

I just improve code from ask I simple and just work

    string pass = ""; //create empty password string
    Console.Write("Enter your password: ");
    ConsoleKeyInfo key;
    int passLen = 0; // base password length

    do
    {
        key = Console.ReadKey(true); //reading keyboard key

        if (key.Key == ConsoleKey.Escape) Environment.Exit(0); // If key is escape console will close (optional)

        if (key.Key != ConsoleKey.Backspace && key.Key != ConsoleKey.Enter) // on key with is not bacspase and enter 
        {
            pass += key.KeyChar; //password string add key value
            Console.Write("*"); // and print star as masked char 
            passLen++; // upgrading password length
        }
        else if (passLen > 0 && key.Key == ConsoleKey.Backspace) //if password have a any symbol and u press Backspace
        {   
                Console.Write("\b \b"); //Backspace delete star symbol and coursor back in line 
                passLen--; // password length is one less
                pass = pass[0..^1]; // new string passowrd is string without last charter 
        }
    } 
    while (key.Key != ConsoleKey.Enter); // if you press enter this stop execute with your password

    Console.WriteLine();
    Console.WriteLine("The Password You entered is : " + pass);

Upvotes: 0

David Bond
David Bond

Reputation: 308

(My) nuget package to do this, based on the top answer:

install-package PanoramicData.ConsoleExtensions

Usage:

using PanoramicData.ConsoleExtensions;

...

Console.Write("Password: ");
var password = ConsolePlus.ReadPassword();
Console.WriteLine();

Project URL: https://github.com/panoramicdata/PanoramicData.ConsoleExtensions

Pull requests welcome.

Upvotes: 6

Damian K.
Damian K.

Reputation: 333

Jeez guys

    static string ReadPasswordLine()
    {
        string pass = "";
        ConsoleKeyInfo key;
        do
        {
            key = Console.ReadKey(true);
            if (key.Key != ConsoleKey.Enter)
            {
                if (!(key.KeyChar < ' '))
                {
                    pass += key.KeyChar;
                    Console.Write("*");
                }
                else if (key.Key == ConsoleKey.Backspace && pass.Length > 0)
                {
                    Console.Write(Convert.ToChar(ConsoleKey.Backspace));
                    pass = pass.Remove(pass.Length - 1);
                    Console.Write(" ");
                    Console.Write(Convert.ToChar(ConsoleKey.Backspace));
                }
            }
        } while (key.Key != ConsoleKey.Enter);
        return pass;
    }

Upvotes: 3

CraigTP
CraigTP

Reputation: 44909

Console.Write("\b \b"); will delete the asterisk character from the screen, but you do not have any code within your else block that removes the previously entered character from your pass string variable.

Here's the relevant working code that should do what you require:

var pass = string.Empty;
ConsoleKey key;
do
{
    var keyInfo = Console.ReadKey(intercept: true);
    key = keyInfo.Key;

    if (key == ConsoleKey.Backspace && pass.Length > 0)
    {
        Console.Write("\b \b");
        pass = pass[0..^1];
    }
    else if (!char.IsControl(keyInfo.KeyChar))
    {
        Console.Write("*");
        pass += keyInfo.KeyChar;
    }
} while (key != ConsoleKey.Enter);

Upvotes: 300

MDMoore313
MDMoore313

Reputation: 3311

Taking the top answer, as well as the suggestions from its comments, and modifying it to use SecureString instead of String, test for all control keys, and not error or write an extra "*" to the screen when the password length is 0, my solution is:

public static SecureString getPasswordFromConsole(String displayMessage) {
    SecureString pass = new SecureString();
    Console.Write(displayMessage);
    ConsoleKeyInfo key;

    do {
        key = Console.ReadKey(true);

        // Backspace Should Not Work
        if (!char.IsControl(key.KeyChar)) {
            pass.AppendChar(key.KeyChar);
            Console.Write("*");
        } else {
            if (key.Key == ConsoleKey.Backspace && pass.Length > 0) {
                pass.RemoveAt(pass.Length - 1);
                Console.Write("\b \b");
            }
        }
    }
    // Stops Receving Keys Once Enter is Pressed
    while (key.Key != ConsoleKey.Enter);
    return pass;
}

Upvotes: 27

Sven Vranckx
Sven Vranckx

Reputation: 424

Here's a version that adds support for the Escape key (which returns a null string)

public static string ReadPassword()
{
    string password = "";
    while (true)
    {
        ConsoleKeyInfo key = Console.ReadKey(true);
        switch (key.Key)
        {
            case ConsoleKey.Escape:
                return null;
            case ConsoleKey.Enter:
                return password;
            case ConsoleKey.Backspace:
                if (password.Length > 0) 
                {
                    password = password.Substring(0, (password.Length - 1));
                    Console.Write("\b \b");
                }
                break;
            default:
                password += key.KeyChar;
                Console.Write("*");
                break;
        }
    }
}

Upvotes: 5

Neeraj Kumar
Neeraj Kumar

Reputation: 5

 string pass = "";
 Console.WriteLine("Enter your password: ");
 ConsoleKeyInfo key;

 do {
  key = Console.ReadKey(true);

  if (key.Key != ConsoleKey.Backspace) {
   pass += key.KeyChar;
   Console.Write("*");
  } else {
   Console.Write("\b \b");
   char[] pas = pass.ToCharArray();
   string temp = "";
   for (int i = 0; i < pass.Length - 1; i++) {
    temp += pas[i];
   }
   pass = temp;
  }
 }
 // Stops Receving Keys Once Enter is Pressed
 while (key.Key != ConsoleKey.Enter);

 Console.WriteLine();
 Console.WriteLine("The Password You entered is : " + pass);

Upvotes: -3

For this you should use the System.Security.SecureString

public SecureString GetPassword()
{
    var pwd = new SecureString();
    while (true)
    {
        ConsoleKeyInfo i = Console.ReadKey(true);
        if (i.Key == ConsoleKey.Enter)
        {
            break;
        }
        else if (i.Key == ConsoleKey.Backspace)
        {
            if (pwd.Length > 0)
            {
                pwd.RemoveAt(pwd.Length - 1);
                Console.Write("\b \b");
            }
        }
        else if (i.KeyChar != '\u0000' ) // KeyChar == '\u0000' if the key pressed does not correspond to a printable character, e.g. F1, Pause-Break, etc
        {
            pwd.AppendChar(i.KeyChar);
            Console.Write("*");
        }
    }
    return pwd;
}

Upvotes: 121

svicar
svicar

Reputation: 11

Here is my simple version. Every time you hit a key, delete all from console and draw as many '*' as the length of password string is.

int chr = 0;
string pass = "";
const int ENTER = 13;
const int BS = 8;

do
{
   chr = Console.ReadKey().KeyChar;
   Console.Clear(); //imediately clear the char you printed

   //if the char is not 'return' or 'backspace' add it to pass string
   if (chr != ENTER && chr != BS) pass += (char)chr;

   //if you hit backspace remove last char from pass string
   if (chr == BS) pass = pass.Remove(pass.Length-1, 1);

   for (int i = 0; i < pass.Length; i++)
   {
      Console.Write('*');
   }
} 
 while (chr != ENTER);

Console.Write("\n");
Console.Write(pass);

Console.Read(); //just to see the pass

Upvotes: 1

Rich S
Rich S

Reputation: 3453

This masks the password with a red square, then reverts back to the original colours once the password has been entered.

It doesn't stop the user from using copy/paste to get the password, but if it's more just about stopping someone looking over your shoulder, this is a good quick solution.

Console.Write("Password ");
ConsoleColor origBG = Console.BackgroundColor; // Store original values
ConsoleColor origFG = Console.ForegroundColor;

Console.BackgroundColor = ConsoleColor.Red; // Set the block colour (could be anything)
Console.ForegroundColor = ConsoleColor.Red;

string Password = Console.ReadLine(); // read the password

Console.BackgroundColor= origBG; // revert back to original
Console.ForegroundColor= origFG;

Upvotes: 14

Rafał Kłys
Rafał Kłys

Reputation: 610

Reading console input is hard, you need to handle special keys like Ctrl, Alt, also cursor keys and Backspace/Delete. On some keyboard layouts, like Swedish Ctrl is even needed to enter keys that exist directly on US keyboard. I believe that trying to handle this using the "low-level" Console.ReadKey(true) is just very hard, so the easiest and most robust way is to just to disable "console input echo" during entering password using a bit of WINAPI.

The sample below is based on answer to Read a password from std::cin question.

    private enum StdHandle
    {
        Input = -10,
        Output = -11,
        Error = -12,
    }

    private enum ConsoleMode
    {
        ENABLE_ECHO_INPUT = 4
    }

    [DllImport("kernel32.dll", SetLastError = true)]
    private static extern IntPtr GetStdHandle(StdHandle nStdHandle);

    [DllImport("kernel32.dll", SetLastError = true)]
    [return: MarshalAs(UnmanagedType.Bool)]
    private static extern bool GetConsoleMode(IntPtr hConsoleHandle, out int lpMode);

    [DllImport("kernel32.dll", SetLastError = true)]
    [return: MarshalAs(UnmanagedType.Bool)]
    private static extern bool SetConsoleMode(IntPtr hConsoleHandle, int dwMode);

    public static string ReadPassword()
    {
        IntPtr stdInputHandle = GetStdHandle(StdHandle.Input);
        if (stdInputHandle == IntPtr.Zero)
        {
            throw new InvalidOperationException("No console input");
        }

        int previousConsoleMode;
        if (!GetConsoleMode(stdInputHandle , out previousConsoleMode))
        {
            throw new Win32Exception(Marshal.GetLastWin32Error(), "Could not get console mode.");
        }

        // disable console input echo
        if (!SetConsoleMode(stdInputHandle , previousConsoleMode & ~(int)ConsoleMode.ENABLE_ECHO_INPUT))
        {
            throw new Win32Exception(Marshal.GetLastWin32Error(), "Could not disable console input echo.");
        }

        // just read the password using standard Console.ReadLine()
        string password = Console.ReadLine();

        // reset console mode to previous
        if (!SetConsoleMode(stdInputHandle , previousConsoleMode))
        {
            throw new Win32Exception(Marshal.GetLastWin32Error(), "Could not reset console mode.");
        }

        return password;
    }

Upvotes: 13

Stephen Wilson
Stephen Wilson

Reputation: 81

I found a bug in shermy's vanilla C# 3.5 .NET solution which otherwise works a charm. I have also incorporated Damian Leszczyński - Vash's SecureString idea here but you can use an ordinary string if you prefer.

THE BUG: If you press backspace during the password prompt and the current length of the password is 0 then an asterisk is incorrectly inserted in the password mask. To fix this bug modify the following method.

    public static string ReadPassword(char mask)
    {
        const int ENTER = 13, BACKSP = 8, CTRLBACKSP = 127;
        int[] FILTERED = { 0, 27, 9, 10 /*, 32 space, if you care */ }; // const


        SecureString securePass = new SecureString();

        char chr = (char)0;

        while ((chr = System.Console.ReadKey(true).KeyChar) != ENTER)
        {
            if (((chr == BACKSP) || (chr == CTRLBACKSP)) 
                && (securePass.Length > 0))
            {
                System.Console.Write("\b \b");
                securePass.RemoveAt(securePass.Length - 1);

            }
            // Don't append * when length is 0 and backspace is selected
            else if (((chr == BACKSP) || (chr == CTRLBACKSP)) && (securePass.Length == 0))
            {
            }

            // Don't append when a filtered char is detected
            else if (FILTERED.Count(x => chr == x) > 0)
            {
            }

            // Append and write * mask
            else
            {
                securePass.AppendChar(chr);
                System.Console.Write(mask);
            }
        }

        System.Console.WriteLine();
        IntPtr ptr = new IntPtr();
        ptr = Marshal.SecureStringToBSTR(securePass);
        string plainPass = Marshal.PtrToStringBSTR(ptr);
        Marshal.ZeroFreeBSTR(ptr);
        return plainPass;
    }

Upvotes: 8

Jim
Jim

Reputation: 2146

I have updated Ronnie's version after spending way too much time trying to enter a password only to find out that I had my CAPS LOCK on!

With this version what ever the message is in _CapsLockMessage will "float" at the end of the typing area and will be displayed in red.

This version takes a bit more code and does require a polling loop. On my computer CPU usage about 3% to 4%, but one could always add a small Sleep() value to decrease CPU usage if needed.

    private const string _CapsLockMessage = " CAPS LOCK";

    /// <summary>
    /// Like System.Console.ReadLine(), only with a mask.
    /// </summary>
    /// <param name="mask">a <c>char</c> representing your choice of console mask</param>
    /// <returns>the string the user typed in</returns>
    public static string ReadLineMasked(char mask = '*')
    {
        // Taken from http://stackoverflow.com/a/19770778/486660
        var consoleLine = new StringBuilder();
        ConsoleKeyInfo keyInfo;
        bool isDone;
        bool isAlreadyLocked;
        bool isCapsLockOn;
        int cursorLeft;
        int cursorTop;
        ConsoleColor originalForegroundColor;

        isDone = false;
        isAlreadyLocked = Console.CapsLock;

        while (isDone == false)
        {
            isCapsLockOn = Console.CapsLock;
            if (isCapsLockOn != isAlreadyLocked)
            {
                if (isCapsLockOn)
                {
                    cursorLeft = Console.CursorLeft;
                    cursorTop = Console.CursorTop;
                    originalForegroundColor = Console.ForegroundColor;
                    Console.ForegroundColor = ConsoleColor.Red;
                    Console.Write("{0}", _CapsLockMessage);
                    Console.SetCursorPosition(cursorLeft, cursorTop);
                    Console.ForegroundColor = originalForegroundColor;
                }
                else
                {
                    cursorLeft = Console.CursorLeft;
                    cursorTop = Console.CursorTop;
                    Console.Write("{0}", string.Empty.PadRight(_CapsLockMessage.Length));
                    Console.SetCursorPosition(cursorLeft, cursorTop);
                }
                isAlreadyLocked = isCapsLockOn;
            }

            if (Console.KeyAvailable)
            {
                keyInfo = Console.ReadKey(intercept: true);

                if (keyInfo.Key == ConsoleKey.Enter)
                {
                    isDone = true;
                    continue;
                }

                if (!char.IsControl(keyInfo.KeyChar))
                {
                    consoleLine.Append(keyInfo.KeyChar);
                    Console.Write(mask);
                }
                else if (keyInfo.Key == ConsoleKey.Backspace && consoleLine.Length > 0)
                {
                    consoleLine.Remove(consoleLine.Length - 1, 1);

                    if (Console.CursorLeft == 0)
                    {
                        Console.SetCursorPosition(Console.BufferWidth - 1, Console.CursorTop - 1);
                        Console.Write(' ');
                        Console.SetCursorPosition(Console.BufferWidth - 1, Console.CursorTop - 1);
                    }
                    else
                    {
                        Console.Write("\b \b");
                    }
                }

                if (isCapsLockOn)
                {
                    cursorLeft = Console.CursorLeft;
                    cursorTop = Console.CursorTop;
                    originalForegroundColor = Console.ForegroundColor;
                    Console.ForegroundColor = ConsoleColor.Red;
                    Console.Write("{0}", _CapsLockMessage);
                    Console.CursorLeft = cursorLeft;
                    Console.CursorTop = cursorTop;
                    Console.ForegroundColor = originalForegroundColor;
                }
            }
        }

        Console.WriteLine();

        return consoleLine.ToString();
    }

Upvotes: 1

Ronnie Overby
Ronnie Overby

Reputation: 46470

Mine ignores control characters and handles line wrapping:

public static string ReadLineMasked(char mask = '*')
{
    var sb = new StringBuilder();
    ConsoleKeyInfo keyInfo;
    while ((keyInfo = Console.ReadKey(true)).Key != ConsoleKey.Enter)
    {
        if (!char.IsControl(keyInfo.KeyChar))
        {
            sb.Append(keyInfo.KeyChar);
            Console.Write(mask);
        }
        else if (keyInfo.Key == ConsoleKey.Backspace && sb.Length > 0)
        {
            sb.Remove(sb.Length - 1, 1);

            if (Console.CursorLeft == 0)
            {
                Console.SetCursorPosition(Console.BufferWidth - 1, Console.CursorTop - 1);
                Console.Write(' ');
                Console.SetCursorPosition(Console.BufferWidth - 1, Console.CursorTop - 1);
            }
            else Console.Write("\b \b");
        }
    }
    Console.WriteLine();
    return sb.ToString();
}

Upvotes: 17

user2346303
user2346303

Reputation: 19

I made some changes for backspace

        string pass = "";
        Console.Write("Enter your password: ");
        ConsoleKeyInfo key;

        do
        {
            key = Console.ReadKey(true);

            // Backspace Should Not Work
            if (key.Key != ConsoleKey.Backspace)
            {
                pass += key.KeyChar;
                Console.Write("*");
            }
            else
            {
                pass = pass.Remove(pass.Length - 1);
                Console.Write("\b \b");
            }
        }
        // Stops Receving Keys Once Enter is Pressed
        while (key.Key != ConsoleKey.Enter);

        Console.WriteLine();
        Console.WriteLine("The Password You entered is : " + pass);

Upvotes: 1

shermy
shermy

Reputation: 610

Complete solution, vanilla C# .net 3.5+

Cut & Paste :)

    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Text;

    namespace ConsoleReadPasswords
    {
        class Program
        {
            static void Main(string[] args)
            {
                Console.Write("Password:");

                string password = Orb.App.Console.ReadPassword();

                Console.WriteLine("Sorry - I just can't keep a secret!");
                Console.WriteLine("Your password was:\n<Password>{0}</Password>", password);

                Console.ReadLine();
            }
        }
    }

    namespace Orb.App
    {
        /// <summary>
        /// Adds some nice help to the console. Static extension methods don't exist (probably for a good reason) so the next best thing is congruent naming.
        /// </summary>
        static public class Console
        {
            /// <summary>
            /// Like System.Console.ReadLine(), only with a mask.
            /// </summary>
            /// <param name="mask">a <c>char</c> representing your choice of console mask</param>
            /// <returns>the string the user typed in </returns>
            public static string ReadPassword(char mask)
            {
                const int ENTER = 13, BACKSP = 8, CTRLBACKSP = 127;
                int[] FILTERED = { 0, 27, 9, 10 /*, 32 space, if you care */ }; // const

                var pass = new Stack<char>();
                char chr = (char)0;

                while ((chr = System.Console.ReadKey(true).KeyChar) != ENTER)
                {
                    if (chr == BACKSP)
                    {
                        if (pass.Count > 0)
                        {
                            System.Console.Write("\b \b");
                            pass.Pop();
                        }
                    }
                    else if (chr == CTRLBACKSP)
                    {
                        while (pass.Count > 0)
                        {
                            System.Console.Write("\b \b");
                            pass.Pop();
                        }
                    }
                    else if (FILTERED.Count(x => chr == x) > 0) { }
                    else
                    {
                        pass.Push((char)chr);
                        System.Console.Write(mask);
                    }
                }

                System.Console.WriteLine();

                return new string(pass.Reverse().ToArray());
            }

            /// <summary>
            /// Like System.Console.ReadLine(), only with a mask.
            /// </summary>
            /// <returns>the string the user typed in </returns>
            public static string ReadPassword()
            {
                return Orb.App.Console.ReadPassword('*');
            }
        }
    }

Upvotes: 51

user302845
user302845

Reputation:

If I understand this correctly, you're trying to make backspace delete both the visible * character on screen and the cached character in your pass variable?

If so, then just change your else block to this:

            else
            {
                Console.Write("\b");
                pass = pass.Remove(pass.Length -1);
            }

Upvotes: 0

sarnold
sarnold

Reputation: 104050

You could append your keys to an accumulating linked list.

When a backspace key is received, remove the last key from the list.

When you receive the enter key, collapse your list into a string and do the rest of your work.

Upvotes: 1

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