Reputation: 16929
I would like background music to continue playing when I am inside my iOS app. However when ever I enter my app the background music is cancelled. I isolated the problem to the audio part of the AVCaptureSession:
var audioDevice = AVCaptureDevice.DefaultDeviceWithMediaType(AVMediaType.Audio);
var audioInput = AVCaptureDeviceInput.FromDevice(audioDevice);
captureSession.AddInput(audioInput);
I tried setting the AudioSession immediately after in two ways:
AudioSession.Initialize();
AudioSession.Category = AudioSessionCategory.AmbientSound;
AudioSession.SetActive(true);
or like this:
AudioSession.Initialize();
AudioSession.Category = AudioSessionCategory.MediaPlayback;
AudioSession.OverrideCategoryMixWithOthers = true;
AudioSession.SetActive(true);
But neither worked.
Upvotes: 0
Views: 307
Reputation: 1384
Have you tried explicitly creating an instance of the session object and setting MixWithOthers, as described here? I'm thinking the Xamarin equivalent would be something like
AVAudioSession session = AVAudioSession.SharedInstance();
session.SetCategory(AVAudioSessionCategory.PlayAndRecord, AVAudioSessionCategoryOptions.MixWithOthers | AVAudioSessionCategoryOptions.DefaultToSpeaker);
Alternatively, as suggested in the link above, try setting the following in your AppDelegate:
AudioSession.Category = AudioSessionCategory.PlayAndRecord;
AudioSession.AudioShouldDuck = true;
AudioSession.OverrideCategoryDefaultToSpeaker = true;
...and then creating your AVCaptureSession like this:
AVCaptureSession session2 = new AVCaptureSession();
session2.AutomaticallyConfiguresApplicationAudioSession = false;
Upvotes: 1