Reputation: 33
I want to add a custom tile to the Microsoft Band through Microsoft Band SDK in a UWP app for Windows Phone. Here is my sample code.
private async void ButtonBase_OnClick(object sender, RoutedEventArgs e)
{
try
{
// Get the list of Microsoft Bands paired to the phone.
var pairedBands = await BandClientManager.Instance.GetBandsAsync();
if (pairedBands.Length < 1)
{
Debug.WriteLine("This sample app requires a Microsoft Band paired to your device.Also make sure that you have the latest firmware installed on your Band, as provided by the latest Microsoft Health app.");
return;
}
// Connect to Microsoft Band.
using (var bandClient = await BandClientManager.Instance.ConnectAsync(pairedBands[0]))
{
// Create a Tile with a TextButton on it.
var myTileId = new Guid("12408A60-13EB-46C2-9D24-F14BF6A033C6");
var myTile = new BandTile(myTileId)
{
Name = "My Tile",
TileIcon = await LoadIcon("ms-appx:///Assets/SampleTileIconLarge.png"),
SmallIcon = await LoadIcon("ms-appx:///Assets/SampleTileIconSmall.png")
};
// Remove the Tile from the Band, if present. An application won't need to do this everytime it runs.
// But in case you modify this sample code and run it again, let's make sure to start fresh.
await bandClient.TileManager.RemoveTileAsync(myTileId);
// Create the Tile on the Band.
await bandClient.TileManager.AddTileAsync(myTile);
// Subscribe to Tile events.
}
}
catch (Exception ex)
{
Debug.WriteLine(ex);
}
}
private async Task<BandIcon> LoadIcon(string uri)
{
StorageFile imageFile = await StorageFile.GetFileFromApplicationUriAsync(new Uri(uri));
using (IRandomAccessStream fileStream = await imageFile.OpenAsync(FileAccessMode.Read))
{
WriteableBitmap bitmap = new WriteableBitmap(1, 1);
await bitmap.SetSourceAsync(fileStream);
return bitmap.ToBandIcon();
}
}
If I run this code nothing happend. The app connected to Microsoft Band, but is not able to add a tile. The method AddTileAsync(myTile);
Returns false and doesn't add a tile to the Microsoft Band.
If I try this code in a Windows Phone 8.1 app it works, but not in the UWP app.
Any ideas?
Update Here is the sample app as download. Maybe this can help.
Upvotes: 2
Views: 536
Reputation: 1092
I think the issue may be you're setting the writeable bitmap size to (1,1)?
I have this method working:
public static class BandIconUtil
{
public static async Task<BandIcon> FromAssetAsync(string iconFileName, int size = 24)
{
string uri = "ms-appx:///" + iconFileName;
StorageFile imageFile = await StorageFile.GetFileFromApplicationUriAsync(new Uri(uri, UriKind.RelativeOrAbsolute));
using (IRandomAccessStream fileStream = await imageFile.OpenAsync(FileAccessMode.Read))
{
WriteableBitmap bitmap = new WriteableBitmap(size, size);
await bitmap.SetSourceAsync(fileStream);
return bitmap.ToBandIcon();
}
}
}
Upvotes: 0
Reputation: 1090
maybe this would help, coming from the documentation of MS Band
using Microsoft.Band.Tiles;
...
try
{
IEnumerable<BandTile> tiles = await bandClient.TileManager.GetTilesAsync();
}
catch (BandException ex)
{
//handle exception
}
//determine if there is space for tile
try
{
int tileCapacity = await bandClient.TileManager.GetRemainingTileCapacityAsync();
}
catch (BandException ex)
{
//handle ex
}
//create tile
WriteAbleBitmap smallIconBit = new WriteAbleBitmap(24, 24);
BandIcon smallIcon = smallIconBit.ToBandIcon();
WriteAbleBitmap largeIconBit = new WriteAbleBitmap(48, 48);//46, 46 for MS band 1
BandIcon largeIcon = largeIconBit.ToBandIcon();
Guid guid = Guid.NewGuid();
BandTile tile = new BandTile(guid)
{
//enable Badging
IsBadgingEnabled = true,
Name = "MYNAME"
SmallIcon = smallIcon;
TileIcon = largeIcon;
};
try
{
if(await bandClient.TileManager.AddTileAsync(tile))
{
///console print something
}
}
catch(BandException ex)
{
//blabla handle
}
Upvotes: 0