Reputation: 153
I wonder if and how it is possible to define a function object inside a classes member function to use it directly with, for example, the std::transform function.
I know the example is a bit stupid, it's just to show the problem I'm confronted with.
File "example.h"
class Example {
public:
//.. constructor and destructor stuff
std::string toString() const; //Converts 'mVal' to a std::string
private:
std::vector<int> mVal; //Only one digit numbers are allowed ([0-9])
}
File "example.cpp"
std::string Example::toString() const
{
//The functor which should be used in std::transform
struct {
char operator()(const int number) {
char c;
//"Convert" 'number' to a char
return c;
};
} functor;
//Transform the integers to char
std::string str(mVal.size(), '0'); //Allocate enough space
std::transform(mVal.begin(), mVal.end(), str.begin(), functor);
return str;
};//toString()
Ever since I tried to implement a function object directly inside a member function like in "example.cpp", the code doesn't get compiled. The error message I get is:
error: no matching function for call to ‘transform(__gnu_cxx::__normal_iterator<const int*, std::vector<int, std::allocator<int> > >, __gnu_cxx::__normal_iterator<const int*, std::vector<int, std::allocator<int> > >, __gnu_cxx::__normal_iterator<char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, Example::toString() const::<anonymous struct>&)’
So I think the problem comes up when using the struct "functor" in std::transform. Can someone tell me what the problem is?
Using:
gcc-4.2 compiler under Ubuntu Linux.
Thanks in advance,
René.
Upvotes: 0
Views: 2615
Reputation: 28737
As Alexandre already pointed out, you can't use an type with function scope (or no name at all) as a template parameter. You can however use a static member function of a local type as a functor parameter:
int main()
{
struct F {
static int fn(int x)
{
return x+x;
}
};
int v[5]={1,2,3,4,5};
std::transform(v+0,v+5,v+0,F::fn);
}
If you need to a local state in your function and don't want to resort to the type erasure idiom, then you can cheat with casting the local type away:
int main()
{
struct F {
int k;
int call (int n) const
{
return n+k;
}
static int fn(void *p, int x)
{
return ((F*)p)->call(x);
}
};
int v[5]={1,2,3,4,5};
F f;
f.k=123;
std::transform(v+0,v+5,v+0,std::bind1st(std::ptr_fun(F::fn),(void*)&f));
}
Upvotes: 4
Reputation: 56956
Sadly, this won't work. Standard disallows local classes to be used as template arguments, so the approach fails (please someone, quote the relevant part of the Standard):
14.3.1/2: "A local type, a type with no linkage, an unnamed type or a type compounded from any of these types shall not be used as a template-argument for a template type-parameter."
If you have access to a C++0x compiler this works though.
Local classes could have been powerful, but their use is somewhat limited to the "type erasure idiom":
struct abstract_foo { ... };
template <typename T>
abstract_foo* make_concrete_foo(...)
{
struct foo : abstract_foo
{
// Depends on T
};
return new foo(...);
}
Upvotes: 2