Reputation: 155
I have this countdown timer. For some reason it stops counting after one minute - it just stops. If I count for 55 minutes it stops at 54:00 If I count for 2 minutes it stops at 1:00 Any ideas how do I fix that so it continues up to zero?
Here is the JSFiddle link: Countdown timer with cookies
And the JS code:
function countdown(minutes) {
var seconds = 60;
var mins = minutes;
if(getCookie("minutes")&&getCookie("seconds"))
{
var seconds = getCookie("seconds");
var mins = getCookie("minutes");
}
function tick() {
var counter = document.getElementById("timer");
setCookie("minutes",mins,10)
setCookie("seconds",seconds,10)
var current_minutes = mins-1
seconds--;
counter.innerHTML =
current_minutes.toString() + ":" + (seconds < 10 ? "0" : "") + String(seconds);
//save the time in cookie
if( seconds > 0 ) {
setTimeout(tick, 1000);
} else {
if(mins > 1){
// countdown(mins-1); never reach “00″ issue solved:Contributed by Victor Streithorst
setTimeout(function () { countdown(mins - 1); }, 1000);
}
}
}
tick();
}
function setCookie(cname,cvalue,exdays) {
var d = new Date();
d.setTime(d.getTime() + (exdays*24*60*60*1000));
var expires = "expires=" + d.toGMTString();
document.cookie = cname+"="+cvalue+"; "+expires;
}
function getCookie(cname) {
var name = cname + "=";
var ca = document.cookie.split(';');
for(var i=0; i<ca.length; i++) {
var c = ca[i];
while (c.charAt(0)==' ') c = c.substring(1);
if (c.indexOf(name) == 0) {
return c.substring(name.length, c.length);
}
}
return "";
}
countdown(55);
Upvotes: 0
Views: 5238
Reputation: 1713
Code with day:hours:minute:second support. Just add number of minutes into timer span. For one day test, I entered 1440 minutes.
<html>
<body>
<span id="countdown" class="timer">1440</span>
<script type="text/javascript">
var first_time = true;
var countdownTimer;
var seconds = document.getElementById('countdown').innerHTML * 60;
//alert(seconds);
if(!isNaN(seconds) && seconds > 0 ) {
function timer() {
if(first_time) {
countdownTimer = setInterval('timer()', 1000);
first_time = false;
}
var days = Math.floor(seconds/24/60/60);
var hoursLeft = Math.floor((seconds) - (days*86400));
var hours = Math.floor(hoursLeft/3600);
var minutesLeft = Math.floor((hoursLeft) - (hours*3600));
var minutes = Math.floor(minutesLeft/60);
var remainingSeconds = seconds % 60;
if (remainingSeconds < 10) {
remainingSeconds = "0" + remainingSeconds;
}
document.getElementById('countdown').innerHTML = (days < 10 ? "0" : "") + days + ":" + (hours < 10 ? "0" : "") + hours + ":" + (minutes < 10 ? "0" : "") + minutes + ":" + (remainingSeconds < 10 ? "0" : "") + remainingSeconds;
if (seconds == 0) {
clearInterval(countdownTimer);
document.getElementById('countdown').innerHTML = "Completed";
} else {
seconds--;
}
}
timer()
//var countdownTimer = setInterval('timer()', 1000);
}
</script>
</body>
</html>
Upvotes: 0
Reputation: 84
I don't know why you are using the cookies here but, putting that aside, your problem seems to be the following lines:
var seconds = getCookie("seconds");
var mins = getCookie("minutes");
In your code after you finished the first minute you call the countdown function again with a minute less. However, the lines above returns the minute variable back to its previous value. So you end up stuck in the same minute after one minute pass.
So, I assume, you need to get the time from the cookies only once (first time the countdown runs). You can use something like this:
var firstTime = true;
function countdown(minutes) {
var seconds = 60;
var mins = minutes;
if(firstTime && getCookie("minutes")&&getCookie("seconds"))
{
firstTime = false;
seconds = getCookie("seconds");
mins = getCookie("minutes");
}
...
Note that
var
is unnecessary in the if clause since you already definedseconds
andmins
variables.
Upvotes: 1