Reputation: 41845
I know how to use interface builder to auto layout the button, for example.
But when I try to use nslayoutconstraint,
[self.view addConstraint:[NSLayoutConstraint constraintWithItem:self.thing1 attribute:NSLayoutAttributeLeading relatedBy:NSLayoutRelationEqual toItem:self.view attribute:NSLayoutAttributeLeadingMargin multiplier:1 constant:0]];
[self.view addConstraint:[NSLayoutConstraint constraintWithItem:self.thing1 attribute:NSLayoutAttributeTop relatedBy:NSLayoutRelationEqual toItem:[self topLayoutGuide] attribute:NSLayoutAttributeBottom multiplier:1 constant:0]];
}
which I thought it should be the same with the constraints in interface builder.
but instead I got follow error message:
2015-12-10 22:59:01.320 Storyboard[7647:5116727] Unable to simultaneously satisfy constraints.
Probably at least one of the constraints in the following list is one you don't want.
Try this:
(1) look at each constraint and try to figure out which you don't expect;
(2) find the code that added the unwanted constraint or constraints and fix it.
(
"<NSLayoutConstraint:0x12fd39a60 UIButton:0x12fd3c4f0'thing1'.leading == UIView:0x12fd3d590.leadingMargin>",
"<NSIBPrototypingLayoutConstraint:0x12fe48040 'IB auto generated at build time for view with fixed frame' H:|-(20)-[UIButton:0x12fd3c4f0'thing1'](LTR) (Names: '|':UIView:0x12fd3d590 )>"
)
Will attempt to recover by breaking constraint
<NSLayoutConstraint:0x12fd39a60 UIButton:0x12fd3c4f0'thing1'.leading == UIView:0x12fd3d590.leadingMargin>
Make a symbolic breakpoint at UIViewAlertForUnsatisfiableConstraints to catch this in the debugger.
The methods in the UIConstraintBasedLayoutDebugging category on UIView listed in <UIKit/UIView.h> may also be helpful.
2015-12-10 22:59:01.327 Storyboard[7647:5116727] Unable to simultaneously satisfy constraints.
Probably at least one of the constraints in the following list is one you don't want.
Try this:
(1) look at each constraint and try to figure out which you don't expect;
(2) find the code that added the unwanted constraint or constraints and fix it.
(
"<_UILayoutSupportConstraint:0x12fea5ac0 V:[_UILayoutGuide:0x12fd3d960(0)]>",
"<_UILayoutSupportConstraint:0x12fe9e960 V:|-(0)-[_UILayoutGuide:0x12fd3d960] (Names: '|':UIView:0x12fd3d590 )>",
"<NSLayoutConstraint:0x12fd3d800 V:[_UILayoutGuide:0x12fd3d960]-(0)-[UIButton:0x12fd3c4f0'thing1']>",
"<NSIBPrototypingLayoutConstraint:0x12fea5e40 'IB auto generated at build time for view with fixed frame' V:|-(20)-[UIButton:0x12fd3c4f0'thing1'] (Names: '|':UIView:0x12fd3d590 )>"
)
Will attempt to recover by breaking constraint
<NSLayoutConstraint:0x12fd3d800 V:[_UILayoutGuide:0x12fd3d960]-(0)-[UIButton:0x12fd3c4f0'thing1']>
Make a symbolic breakpoint at UIViewAlertForUnsatisfiableConstraints to catch this in the debugger.
The methods in the UIConstraintBasedLayoutDebugging category on UIView listed in <UIKit/UIView.h> may also be helpful.
Why?
Upvotes: 0
Views: 70
Reputation: 1670
Before adding any set of NSLayoutConstraint
you should remember to set the view's translatesAutoresizingMaskIntoConstraints to NO
or false
.
I haven't worked with Objective-C
for a while now, but if I'm not mistaken you can write something like:
[self.thing1 setTranslatesAutoresizingMaskIntoConstraints: NO]
or in Swift 2:
self.thing1.translatesAutoresizingMaskIntoConstraints = false
Also, you must always remember to add the self.thing1
to self.view
before adding any constraints.
Upvotes: 2