Reputation: 3
So I'm working on this project that uses World Wind, and it has world wind objects (the white lines) going from one object to another in different parts of the map. My problem is when they hit a terrain, they get cut off instead of going through it. Any idea how to fix this? I attached the image through this link to show what I mean. World Wind
Upvotes: 0
Views: 255
Reputation: 991
Most World Wind renderables have an altitudeMode that can be set. For example, I am using a Path to draw a line from one point to another. I can do path.setAltitudeMode(WorldWind.CLAMP_TO_GROUND)
. This will force the line to follow the terrain. Different modes can be set depending how you want to show the renderable. This explains how each mode will render.
Upvotes: 1