Reputation: 3269
I have a .png
image "circle.png"
.
The problem is when I try to resize this in sb.draw()
method it disorientates (stretches). It works fine when I draw it with it's default size;
// inside constructor
{
Texture texture = new Texture("circle.png");
...
.
}
// render method
public void render (SpriteBatch sb){
sb.begin();
sb.setProjectionMatrix(camera.combined);
sb.draw(texture,x,y,100,100);// 100 for both width and height
sb.end();
}
//camera setup
camera = new OrthographicCamera();
camera.setToOrtho(false, width / 2, height / 2);
// width n height is 480x640
First image is one without resizing Second image is while resizing
Upvotes: 1
Views: 1193
Reputation: 102
Your image is probably not a square. To maintain the aspect ratio, use math:
100 = texture.getWidth()/a
a = texture.getWidth()/100
So use:
sb.draw(texture,x,y,100,texture.getHeight()/(texture.getWidth()/100);
I hope it helps!
staticcasty
Upvotes: 2