Reputation: 113
I am working on a hashing project and is currently having difficulty with an array of linked-lists. My linked-list can only store 1 item, so I've created a Pair class with 2 member variables(string key and string value) and various member functions. My question is how can I make Pair work with my Linked-list class? My assumption is to do the following: If I wanted to add data into my linked list class I would create a function with the parameter - void insert(Pair data) - will this help me insert 2 items in my list? Here is my c++ code, can someone proof-read it for me and help me spot some errors.
#ifndef List_h
#define List_h
#include "Node.h"
#include "Pair.h"
#include<string>
using namespace std;
class List{
private:
int size;
Node<string>* headPtr;
public:
List(); //default constructor
List(const List& anotherList); //copy constructor -iffy, I'm not sure if my definition for this function is correct-
virtual ~List(); //destructor
void insert(Pair data); //insert item
bool remove(Pair data); //remove item
bool find(Pair data); //find item
int getSize(); //size of list
bool isEmpty(); //checks if list is empty
void clear(); //clear list
};
#include "List.cpp"
#endif
.cpp
//inserting data to list
void List::insert(Pair data){
Node<string>* newptr = new Node<string> (); //create new node
newptr->setItem(data); //set character into node
newptr->setNext(headPtr); //sets the ptr to headptr(null)
headPtr = newptr; //headptr points to the node you've just created
size++; //increment the size
}
//clears the entire list
void List::clear(){
Node<string>* delPtr = headPtr; //delPtr points to the top of the list
while(delPtr != nullptr){
headPtr = delPtr->getNext(); //sets the head pointer to the next node
delPtr->setNext(nullptr); //begins the process of removing the data from the top of the list here
delete delPtr;
delPtr = headPtr; //sets the delPtr to the headptr after deleting this way we will continue to delete data from the list until the list is empty
}
headPtr = nullptr;
delPtr = nullptr;
size = 0;
}
//destructor
List::~List() {
clear();
}
Here is how my Pair.h file looks:
#ifndef _Pair_h
#define _Pair_h
#include<iostream>
#include<string>
using namespace std;
class Pair{
private:
string key;
string value;
protected:
void setKey(const string& key);
public:
Pair();
Pair(string aValue, string key);
string getValue() const;
string getKey() const;
void setValue(const string& aValue);
};
#include "Pair.cpp"
#endif
Here is my Node.h file:
#ifndef _NODE
#define _NODE
template<class ItemType>
class Node
{
private:
ItemType item; // A data item
Node<ItemType>* next; // Pointer to next node
public:
Node();
Node(const ItemType& anItem);
Node(const ItemType& anItem, Node<ItemType>* nextNodePtr);
void setItem(const ItemType& anItem);
void setNext(Node<ItemType>* nextNodePtr);
ItemType getItem() const ;
Node<ItemType>* getNext() const ;
}; // end Node
#include "Node.cpp"
#endif
With all that said, my best guess is that when I do create an array of lists in my dictionary ADT, my private members would be:
List* hashtable[size];
const int size = 31; //31 is a arbitrary prime number for the hashtable
Upvotes: 4
Views: 882
Reputation: 11
Make a new nlist = new List();
(creating a new list object), set nlist headptr = anotherList.headptr.getItem()
and continue to copy the ITEMS pointing to the anotherList
nodes to your nlist
nodes then return nlist
;
newchainPtr->setNext(nullptr);
seems unnecessary and you should check for NULL from anotherList
instead. An array OF linked lists means an array of linked list objects, the nodes are a part of the list object.
Look up DEEP copy if this confuses you and you'll spot it. Make sure to free up any unused memory. Hope this helps!
Upvotes: 1