Reputation: 178
I am currently trying to use socket.io and a node.js server to communicate with a Unity script. I have everything hooked up and working with localhost, but for some reason when I port it to my Heroku server it can't connect. I'm assuming it might have something to do with the URL's? I'm new to socket.io so any help would be appreciated.
My node.js server:
var express = require('express');
var app = express();
var expressWs = require('express-ws')(app);
var path = require('path');
var server = require('http').createServer(app);
var io = require('socket.io')(server);
io.on('connection', function(socket) {
socket.on('beep', function(){
socket.emit("speed", {data: 5});
console.log('beep recieved');
});
socket.on('change-speed', function(data) {
console.log('change speed recieved: ' + data);
socket.emit("speed", {newSpeed: data});
});
socket.on('ios-connection', function(data) {
console.log('ios connection with message: ' + data);
});
});
app.set('port', (process.env.PORT || 5000));
app.listen(app.get('port'), function() {
console.log('Node app is running on port', app.get('port'));
});
My connection URL:
ws://<heroku app name>.herokuapp.com:5000/socket.io/?EIO=4&transport=websocket
Upvotes: 8
Views: 11545
Reputation: 4300
Had a bit of a nightmare with this. Ended up reading through the docs.
Server: https://www.npmjs.com/package/socket.io Client: https://socket.io/docs/v4/client-initialization
It seems my structure was wrong see the docs.
In conjunction with Express
const app = require('express')();
const server = require('http').createServer(app);
const io = require('socket.io')(server);
io.on('connection', () => { /* … */ });
server.listen(3000);
My full code.
const express = require('express')
const path = require('path');
const http = require('http')
const PORT = process.env.PORT || 5000
const app = express()
const server = http.createServer(app)
const cors = require("cors");
app.use(cors());
// Serve static files from the React app
app.use(express.static(path.join(__dirname, 'client/build')));
const io = require('socket.io')(server);
io.on("connection", (socket) => {
});
server.listen(PORT, () => console.log(`Server is running on port ${PORT}`));
And in my react code I am simply using.
const socket = io();
Hope this helps someone else
Upvotes: 0
Reputation: 9009
If you have deployed your application to Heroku, remove the port number from the URL of the server as given and it should work fine.
ws://<heroku app name>.herokuapp.com/socket.io/?EIO=4&transport=websocket
When you test the app locally, you can access the socket via http://localhost:YOUR_PORT_NUMBER
wheres, after deployment, you don't need to specify the port.
Upvotes: 0
Reputation: 11
Ok, for some reason I tried everything on this question thread, and it worked. However not a single answer worked, but a combination of every one.
First, I removed the :PORT part in the URL, sort of like Chinnawat Sirima says. It is now...
ws://.herokuapp.com/socket.io/?EIO=4&transport=websocket
Then, for some reason initiating the server with this code from dangalg's answer/teyou's repo did work (I also noticed teyou's url doesn't have the port either).
var express = require('express');
var app = express();
var http = require('http').createServer(app);
var io = require('socket.io')(http);
var PORT = process.env.PORT || 3000;
(more code here)
http.listen(PORT,function(){
console.log("Listening to port " + PORT);
});
Why do I say "for some reason"? Because I still don't know what I did lol. My guess is that I was setting the server in a way Heroku didn't like, but everyday localhost does. Because localhost doesn't care.
I'm just recompiling this because I've been in frustration with this problem for the last 8 hours, more or less. So I hope this helps someone else, to not lose valuable time and sleep.
(btw, I don't have a PORT variable in my Heroku, I have some other name, I guess that's another useless line but I'm not touching this anymore in case I break it again :D).
Upvotes: 1
Reputation: 410
I found the way!!. In Unity
if you run server in the localhost. the url should have " : port" example (port = 5000)
ws://127.0.0.1:5000/socket.io/?EIO=4&transport=websocket
but if you have deployed to **heroku the url must delete " : port"
ws://<heroku app name>.herokuapp.com/socket.io/?EIO=4&transport=websocket
It's work for me!
Upvotes: 6
Reputation: 11431
The problem is almost certainly an incorrect port number.
In your application, you are checking for process.env.PORT
and if it is not set, you are defaulting to 5000.
In your ws URL however, you seem to be always expecting your application to be listening on port 5000.
You can check the config settings of your application by running the following command in the root of your project:
heroku run printenv
This will print a list of config vars, including the current set PORT
value, eg:
PORT=9352
You should use this port when constructing your ws URLs, eg:
ws://your-app.herokuapp.com:9352/socket.io/?EIO=4&transport=websocket
Upvotes: 9
Reputation: 159
I have deployed your code with minor changes and its working fine on heroku please take a look into it. Server side app.js
var express = require('express');
var app = express();
app.set('port', (process.env.PORT || 5000));
var server = app.listen(app.get('port'), function() {
console.log('Node app is running on port', app.get('port'));
});
var io = require('socket.io')(server);
app.use(express.static("./views"));
app.use(function(req, res, next) {
res.header("Access-Control-Allow-Origin", "*");
res.header("Access-Control-Allow-Headers", "X-Requested-With");
next();
});
app.get('/', function (req, res) {
var path = __dirname + '/views/index.html';
console.log(path);
res.sendFile(path);
});
io.on('connection', function(socket) {
socket.on('beep', function(){
socket.emit("beep", {data: 5});
console.log('beep recieved');
});
socket.on('change-speed', function(data) {
console.log('change speed recieved: ' + data);
socket.emit("speed", {newSpeed: data});
});
socket.on('ios-connection', function(data) {
console.log('ios connection with message: ' + data);
});
});
package.json
{
"name": "socketio",
"version": "1.0.0",
"description": "",
"main": "app.js",
"scripts": {
"test": "echo \"Error: no test specified\" && exit 1",
"start" : "node app.js"
},
"author": "inampaki",
"license": "ISC",
"dependencies": {
"express": "^4.13.3",
"express-ws": "^0.2.6",
"socket.io": "^1.3.7"
}
}
index.html
<script src="/socket.io.js"></script>
<script>
var socket = io.connect('/');
socket.on('speed', function (data) {
console.log('speed Message Received!');
console.log(data);
});
socket.on('beep', function (data) {
console.log('beep Message Received!');
console.log(data);
});
socket.emit("beep", {beep : true});
socket.emit("change-speed", {"change-speed" : true});
socket.emit("ios-connection", {"ios-connection" : true});
</script>
note that save index.html and socket.io.js in views folder. URL on which I have deployed it is socketip
Upvotes: 2