Reputation: 977
I have glued this small Java program: I have 8 tones (C, D, E, ..., A, B, C) thus having a poor man's piano at my disposal.
package net.coderodde.music;
import java.awt.Canvas;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import javax.sound.midi.Instrument;
import javax.sound.midi.MidiChannel;
import javax.sound.midi.MidiSystem;
import javax.sound.midi.MidiUnavailableException;
import javax.sound.midi.Soundbank;
import javax.sound.midi.Synthesizer;
import javax.swing.JFrame;
public class KeyboardPiano {
private static final String APP_TITLE = "Keyboard Piano";
private final JFrame frame = new JFrame(APP_TITLE);
private final Canvas canvas = new Canvas();
private Synthesizer synthesizer;
private final MidiChannel[] midiChannels;
private final Instrument[] instruments;
private int instrumentIndex = 40;
KeyboardPiano() {
try {
synthesizer = MidiSystem.getSynthesizer();
synthesizer.open();
} catch (MidiUnavailableException ex) {
ex.printStackTrace();
System.exit(1);
}
this.midiChannels = synthesizer.getChannels();
Soundbank bank = synthesizer.getDefaultSoundbank();
synthesizer.loadAllInstruments(bank);
System.out.println("[STATE] MIDI channels: " + midiChannels.length);
this.instruments = synthesizer.getAvailableInstruments();
System.out.println("[STATE] Instruments: " + instruments.length);
synthesizer.loadAllInstruments(synthesizer.getDefaultSoundbank());
boolean b = synthesizer.loadInstrument(instruments[53]);
System.out.println(b);
}
private void init() {
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.getContentPane().add(canvas);
frame.setSize(100, 100);
frame.setResizable(false);
canvas.addKeyListener(new KeyboardPianoListener());
canvas.setFocusable(true);
canvas.requestFocus();
}
private void show() {
frame.setVisible(true);
}
public static void main(String[] args) {
KeyboardPiano keyboardPiano = new KeyboardPiano();
keyboardPiano.init();
keyboardPiano.show();
}
private final class KeyboardPianoListener implements KeyListener {
@Override
public void keyTyped(KeyEvent e) {
int keyCode = e.getExtendedKeyCode();
int noteNumber = -1;
switch (keyCode) {
case KeyEvent.VK_1: {
noteNumber = 60;
break;
}
case KeyEvent.VK_2: {
noteNumber = 62;
break;
}
case KeyEvent.VK_3: {
noteNumber = 64;
break;
}
case KeyEvent.VK_4: {
noteNumber = 65;
break;
}
case KeyEvent.VK_5: {
noteNumber = 67;
break;
}
case KeyEvent.VK_6: {
noteNumber = 69;
break;
}
case KeyEvent.VK_7: {
noteNumber = 71;
break;
}
case KeyEvent.VK_8: {
noteNumber = 72;
break;
}
case KeyEvent.VK_A: {
System.out.println("dec");
instrumentIndex = Math.max(0, instrumentIndex - 1);
synthesizer.loadInstrument(instruments[instrumentIndex]);
break;
}
case KeyEvent.VK_S: {
System.out.println("inc");
instrumentIndex = Math.min(instruments.length - 1,
instrumentIndex + 1);
synthesizer.loadInstrument(instruments[instrumentIndex]);
break;
}
}
if (noteNumber != -1) {
midiChannels[0].noteOn(noteNumber, 600);
}
}
@Override
public void keyPressed(KeyEvent e) {
}
@Override
public void keyReleased(KeyEvent e) {
}
}
}
In the key listener, whenever a user types A or S, the program is supposed to change the instrument, which does not happen. So, what am I missing here?
Upvotes: 0
Views: 317
Reputation: 180230
loadInstrument()
does not do what you want.
To change the instrument, you need to send a programChange()
message.
Upvotes: 1
Reputation: 22983
The event KEY_TYPED is fired when a character has been entered.
Either you retrieve in keyTyped()
the entered character with e.getKeyChar()
or you move your code in keyPressed()
.1
Upvotes: 0