Reputation: 6769
Rather new to trying to get OpenGL ES working on the iPhone, but I've created a working demo from an OpenGL template and wanted to add it to another App which is a standard UIViewController App. After searching around it seems that I can't addSubview a CAEAGLLayer to a CALayer aka UIView. How would I go about doing this? Or am I completely wrong in what I'm doing.
Cheers for any help
Upvotes: 1
Views: 3953
Reputation: 6769
What I actually had to do was change in the EAGLView -initWithCoder to -initWithFrame and make the appropriate changes to the method to handle the frame. Once I did that and initialised the view with initWithFrame it worked.
Upvotes: 1
Reputation: 2006
Simply use a UIView and add:
+ (Class)layerClass {
return [CAEAGLLayer class];
}
That UIView is now a CAEAGLLayer, so you can add that view as a subview of another UIView like normal.
Upvotes: 6
Reputation: 472
I believe you are looking for CALayer's insertSublayer methods or the addSublayer method.
Upvotes: 0