Reputation: 157
I am using the Html2canvas in order to take a screenshot of a div and display it in a new window. Here is my javascript function
function capture() {
html2canvas(document.getElementById('screenshot'), {
onrendered: function(canvas) {
var img = canvas.toDataURL("image/png");
window.open(img);
}}
);
}
The problem with this code is that it captures only half of the div as the following image shows:
I changed the ID of the element to be captured to 'table' so that I can screenshot the table only. But it seems like the screenshot takes only half of the targeted div (in terms of height).
Now when I select the whole body:
function capture() {
html2canvas(document.body, {
onrendered: function(canvas) {
var img = canvas.toDataURL();
window.open(img);
}
});
Upvotes: 5
Views: 7657
Reputation: 43880
I made a function that can adjust the output by 1 to 200% of the window height and width. To get your part working, I did the following:
....
html2canvas(document.body, {
onrendered: function(canvas) {
document.body.appendChild(canvas);
canvas.id = "ctx"
var ctx = document.getElementById('ctx');
var img = ctx.toDataURL("image/png");
window.open(img);
},....
function hide(ele) {
var ele = document.querySelector(ele);
ele.style.display = 'none';
setTimeout(function() {
ele.style.display = 'block'
}, 1000);
return false;
}
function screenShot() {
var w = document.getElementById('w');
var h = document.getElementById('h');
var winW = window.outerWidth;
var winH = window.outerHeight;
var width = parseFloat(w.value * winW * .01);
var height = parseFloat(h.value * winH * .01);
html2canvas(document.body, {
onrendered: function(canvas) {
document.body.appendChild(canvas);
canvas.id = "ctx"
var ctx = document.getElementById('ctx');
var img = ctx.toDataURL("image/png");
window.open(img);
},
width: width,
height: height
});
return false;
}
main {
position: relative;
width: 100vw;
height: 100vh;
overflow: auto;
}
#panel {
position: absolute;
top: 0;
right: 0;
width: 200px;
height: 50px;
z-index: 1;
}
fieldset {
border-radius: 10px;
background: hsla(120, 100%, 50%, .5)
}
legend {
font: small-caps 700 20px/1.4'Source Code Pro';
}
section {
height: 33vh;
width: 100vw;
}
#sec1 {
background: red;
border: 1px solid blue;
}
#sec2 {
background: white;
border: 1px solid red;
}
#sec3 {
background: blue;
border: 1px solid white;
}
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>34571073</title>
<script src="https://cdnjs.cloudflare.com/ajax/libs/html2canvas/0.4.1/html2canvas.min.js"></script>
</head>
<body>
<header id="panel">
<fieldset>
<legend>HTML2Canvas</legend>
<label for="w">Width.:
<input id="w" type="number" min="1" max="200" />%</label>
<br/>
<label for="h">Height:
<input id="h" type="number" min="1" max="200" />%</label>
<br/>
<input type="button" value="Capture" onclick="hide('#panel'); screenShot();" />
</fieldset>
</header>
<main>
<section id="sec1"></section>
<section id="sec2"></section>
<section id="sec3"></section>
</main>
</body>
</html>
Upvotes: 1